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Posted by red_kangaroo, Nov 12, 2017 at 3:26 pm
Yeah, that sounds more like a fluke in spawning. We already had kobolds with -8 spears, now we have goblins with +5 swords.
Posted by red_kangaroo, Nov 9, 2017 at 6:42 am
fejoa wrote
Maybe it happened since the new aliases were added?

Yes, that's my fault.

I just checked and it's because I added "polymorph" alias to the ring. For some reason, when you wish for "wand of polymorph", the game ignores the wand part and uses only polymorph, which defaults to the ring because of my alias. Removing the alias fixes the issue and the game will recognize both ring and wand wishes.
Weird.
Posted by red_kangaroo, Nov 8, 2017 at 4:27 pm
I'm not sure, but when you kill a monster through an earthquake, you are not credited with the kill.
Posted by red_kangaroo, Nov 8, 2017 at 4:26 pm
Just today, I YASD'd as stupidly as I could. :/

I lacked both ESP and infravision, so I couldn't find the mystic dark frog on GC 7 and started to get swarmed by enemies made invisible by her. But I had both ring of polymorph and polycontrol, so I decided to poly into a form which could locate invisible foes.

I could have gone with some ghost, but for whatever reason I decided on greater dark frog instead - and only after the poly I remembered that frogs cannot zap wands, so I will have to melee the mystic frog. I found the mystic frog, but got panicked by damage from a wolf. I had very few options left, so I tried praying to Silva - and the earthquake squiched the mystic dark frog, yay!

I was very low on HP, but I had plenty of healing liquid left, so I tried drinking some, but got interrupted by a bunny of all monsters. It critted me to 1 HP exactly, I couldn't risk trying to finish drinking and giving in another turn on me. So I ran - I was faster than it, so I hoped to finish the drink after I run away.

I made two steps and didn't notice the broken bottle on the floor: "Ouch! You step on a sharp glass. You die..."

My first time dying to a broken bottle. :'(
Posted by red_kangaroo, Nov 3, 2017 at 3:19 am
Your problem with the scroll is actually a misleading message - the scroll of body switch is unwishable, just like a scroll of wishing is. The game only uses a confusing message.

As for the problem with polymorphing into a siren - this is because there are multiple types of sirens and the game doesn't know which one you want. It's actually the same problem as with controlled polymorphing into a skeleton or a ghost - you cannot simply polymorph into "skeleton" either, because they are randomly generated from other creatures, but the polycontrol engine does not understand this at the moment and requires you to be more precise.

You can circumvent this by using the polymoprh list instead - on the prompt, press "?" for a list of all creatures you can polymorph into, then select a siren. If you don't see a siren on the list, you have not yet encountered any, which is a requirement for normal polycontrol to be possible.
Posted by red_kangaroo, Nov 2, 2017 at 2:11 pm
Thank you both, I'll see what I can manage, then.
Posted by red_kangaroo, Nov 2, 2017 at 11:58 am
I tried to port over some graphics from CLIVAN, so that we can have eg. mangos for the Dark Forest, but I seem to have screwed up. The game now crashes with the following error message:

ivan/Graphics/Item.png is not in indexed color mode!

Would anyone know where I screwed up and what is possible to do to fix this issue?
Posted by red_kangaroo, Nov 2, 2017 at 4:57 am
I finally managed to beat the resurrected Xinroch and become the Master Dark Knight!

Note that I say beat, not kill him. I really, really like that unlike every other boss (except Jenny), you don't have to kill him - I managed to cut off his arm, take the lost ruby sword and walk through the portal, leaving him to his own devices. I like to imagine there's now a one-handed Xinroch already planning how to bring me down from my new position.

Moments of note:

* I played "semi-natural" limbs game. Three limb natural, one leg made of phoenix feather that Silva gave me after the vampire in the first vampire room bit my leg off.
* The zombie room dropped a nice ommel hair armor of great health that I actually used for the rest of the game - I'm a proof, guys, AOGH is actually viable.
* I did NOT get an ommel bone golem on the first golem floor, for which I was infinitely thankful.
* I managed to get myself trapped in a corridor between the two enner children. That was close and I only barely survived.
* The priestess level is still brutal once she manages to summon some necromancers. I guess I should just kill her immediately, but I don't have the heart to do so to a peaceful NPC.
* Earthquake really, really helps with the tactical level. I used two earthquakes (Silva and a scroll) and managed to open several shortcuts that made the level much more manageable.
* Gus spawned so late I totally missed killing him and only realized while reading my massacre history.
* The last level (where resurrected Xinroch dwells) was pretty intense. Mellis gave me an angel and I tried to eradicate as many mages as possible and then lure Xinroch away from them so I wasn't pelted with magic every turn. He killed my angel and nearly cut my limbs off before I managed a lucky hit and cut off his own arm.
* I killed Decos and co. and before leaving NA, cloned myself and left the clone in the village. Now when the Attnamese come in the spring, there will be someone to protect Tweraif.
Posted by red_kangaroo, Oct 30, 2017 at 11:02 am
Batman? wrote
Is the slowing effect on enemies permanent?

No, only temporary.

Batman? wrote
Is there a way to increase the likelyhood of the magical effect happening?

The chance is hardcoded, so not without changing the code. Do you find it triggers enough, or too rarely?

I would love to hear any feedback you can give. I tried for as much balance as I could, but as always, there will probably crop up things that will need revision after more playtime.
Posted by red_kangaroo, Oct 28, 2017 at 6:28 am
fejoa wrote
Can anyone tell me if the new file works?

Works for me on both Windows 7 and Linux through Wine.