Searched for posts by
chaostrom in all forums
Showing results
541 - 550 out of
1249 total
Modify your search
So I wanted a look at all the new items and such.
New game
Name WHAT
"X"
Enter New Attnam
"$"
Crash
It's happened every time so far.
Holy shit, this looks very impressive! Warheck++
Freelancers thread is suffering from some new ailment. Particularly noticeable in the starting post.
The wiki has been secondary since the greatboards days. More or less everything is on the forums.
Indeed. Much appreciated.
Fatal error: Call to undefined method stdClass::save() in /home4/birdfeud/public_html/attnam/posting.php on line 258
I got this when trying to edit the first post in the Space RP(s) timeline and info thread in advanced mode.
EDIT: I've also gotten multiple issues with editing posts. Off the top of my head:
Suddenly reverting to its original state mid-edit, undoing everything I was editing
Retarded blinking-vertical-typing-bar movement, such as jumping to the end of another row
Freezing up and not allowing any changes to be made; I've had to leave the thread entirely and come back when this happened
Many people prefer to relocate Jenny instead, so that there's a steady supply of plants to train on.
Armour of Great Health:
While it does offer an END boost while you wear it, it gives less armour and has mobility penalty too. Unless it's heavily enchanted, it's generally not worth it.
Weapon weight:
Only has an effect on the AStr required before you can wield it. If you want more attacks per turn, dual-wielding is the key. In light of this, the whip of thievery wins over a plain whip any day.
Belt of Levitation:
Combat-wise it has no function. However, because it renders you immune to active beartraps and mines, you could use that to lure enemies onto traps, so it does have a tactical use.
Haste & Slow:
No. You will move faster/slower and that results in more/less attacks over time, but it has no effect on your number of attacks per turn.
Hahahaha nice sig Somagu