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Posted by capristo, Sep 24, 2008 at 3:14 am
Important.... anybody interested in taking over the site? I don't have time to work on this and the domain expires in November. Also, I'm not as active, esp in the General area, and don't know you guys as well as others. If nobody steps up to it then don't worry, I will make sure it stays running, but if anybody is interested in taking over, that would be great! Prefer a respected member of course, and I would like to remain a moderator under the new administration. Anybody? Possibly, we could get a list of who's interested and then create a poll.
Posted by capristo, Sep 24, 2008 at 2:36 am
Even better, just wield a spear. This is lighter, nearly as powerful, and will train you for Mjolak as well (spears & halberds are both polearms)! And you can also equip Vermis if you happen along that. 90% of my wins have used Mjolak.
Posted by capristo, Sep 18, 2008 at 10:24 pm
Windmill_Man wrote
While we're on the topic of food....why can't I eat carnivorous plants? Seems like I can eat everything else in there...Also, the time I was in Attnam I saw a stack of 200 bananas in the goods shops there.
I think you can't eat the plants because that would make it too easy to get past the UT without starving. And there is always a stack of bananas in Attnam shop
Posted by capristo, Sep 17, 2008 at 9:30 am
isosika wrote
Windows (98)
.
Posted by capristo, Sep 17, 2008 at 9:29 am
If there's a mine in your path, just tunnel into the wall next to it, and step around it. Even if you have fire resistance, why take a chance? your equipment/items might be damaged
Posted by capristo, Sep 17, 2008 at 9:27 am
I usually just barge in and try to take them down as fast as I can, tough ones first. Acid rain seems like a good trick to use. As slob says, Elec resistance, tele control, and agility are all essential. I think the worst thing about these mages is their ability to teleport your equipment. You lose your +12 Mjolak and then have to spend time searching for it, by the time you find it they've removed your amulet and rings, and while you were busy searching they pounded you with balls of electricity - it really gets frustrating
Posted by capristo, Sep 13, 2008 at 8:08 pm
That's pretty funny. Was this game in Wiz Mode? If not, you did really well and it sucks Petrus got you
Posted by capristo, Sep 13, 2008 at 1:48 am
Great health is never worth it in my opinion,
Posted by capristo, Aug 7, 2008 at 2:09 pm
What I do is:

Leave one large chest near the stairway. Store extra weapons, bottles of liquids, and unnecessary scrolls and wands in this chest. Carry it with you to each new level, but leave it right at the stairway. Leave another chest full of spoilable food on the previous level, not on the level you are currently exploring.

Then carry a smaller chest. In this one take your essential scrolls and wands (teleport). Use it as a temporary holding place when you find new bottles or spoilables as you explore. Every now and then go back to your large chest and drop these off. Carry healing liquids in cans not bottles. Carry one wand of teleport outside of the small chest, keep the rest inside the chest.

Now you have everything. Healing liquids in a can, an easily accessible wand of teleport, and useful scrolls and wands protected but accessible. Explosives, fragile objects, and objects that you don't want other monsters picking up are stored in a safe location without burdening you unnecessarily.
Posted by capristo, Jul 29, 2008 at 3:44 pm
Good thread idea although I'm not able to recall any good ones at the moment. There have been some times when I've been near starving and forced to eat the only food available - zombies - and then barely made it to the priestess. It's also great when you have a black torso, no arms, and are fleeing for your life - then you remember that stash of healing potions you keep in your chest.