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Posted by capristo, Nov 12, 2014 at 11:04 pm
What do you guys think about using Markdown instead of BBCode on the forum?

See http://en.wikipedia.org/wiki/Markdown#Example

We're all used to BBCode but I think Markdown is more intuitive, especially for people who aren't into coding as much

For example to italicize, you simply *use asterisks*

For lists all you have to do is
* use
* asterisks
* like bullets

Posted by capristo, Nov 12, 2014 at 7:24 pm
Weird, on Chrome it worked perfectly fine for me. I changed the Intermediate certificate, can you try again?
Posted by capristo, Nov 10, 2014 at 5:46 pm
Ok I've recovered everything I could. Please see previous post and help salvage anything from your cache if you can

Completely recovered topics (I think), including attachments:

- Teleporting objects
- pictures thread
- peaceful massacre of Attnam

Shoutbox posts - the 35 most recent

mistress's fan art upload

The timestamps on all of that might be off because I'm not sure what timezone everybody who sent me cache files was in



Based on the database indexes I'm guessing we lost
- 4 new topics
- 51 posts
- 28 shoutbox posts

Again I really apologize. I can blame my friend for deleting everything but really if I had had the backup script running properly this shouldn't have been a big deal
Posted by capristo, Nov 10, 2014 at 4:09 pm
If you have Chrome and are able to, please check if you have any topics cached:

  • Open a new tab and go to the URL: chrome://cache/
  • Search for "attnam.com/topics" or "attnam.com/posts"
  • For any of these links, click and open in a new tab. It should show a bunch of random numbers and letters
  • Go to http://www.sensefulsolutions.com/2012/01/viewing-chrome-cach...
  • Copy the entire page contents and paste them, and then download the cached file (should be in .gz format)
  • Mail these .gz files to capristo@attnam.com

Thanks for the help.
Posted by capristo, Nov 10, 2014 at 4:06 pm
I am really sorry about this guys. Here is what happened

  • On Oct 24th, the server crashed and I had to recover the data. We didn't lose anything but I had to reset the daily backup script.
  • When I reset the backup script, unfortunately I set the /path/to the script incorrectly
  • I also forgot to tell it to MAILTO me whenever there was a cron error, which would have alerted me to the previous mistake
  • And then this past Friday, my friend from high school who I share this server with, accidentally deleted all of my MySQL databases.

This completely sucks because if any one of those four things had not happened it would have been fine. But because of the combination of all four, we've lost all posts, shoutbox posts, Wiki edits, and users from Oct 24 - Nov 7.

I think the only active user who joined during that time was mistress, and fortunately since she knows Alveradok, I emailed him to explain and ask her to rejoin.

Thanks to 4zb4, Eagle, and Erno, I have some cached copies of some of the active topics during that time which I will try to restore asap have restored.

In the meantime you can continue posting as usual. I'm going to also pay extra so that our host automatically creates daily backups of the entire server on top of my backup script.
Posted by capristo, Nov 7, 2014 at 10:37 pm
JoKe wrote
Doesn't matter, its team doesn't change back when the polymorph ends.
I was wondering more about the "not following" part. So even if it changes back to an eddy in the world map, it will still enter Attnam with you?


I was going to ask about hattifatteners in Attnam next but remembered this gem from Cerumen:
http://www.attnam.com/topics/495/A_peaceful_massacre_of_Attn...
Posted by capristo, Nov 6, 2014 at 5:20 pm
That's brilliant, JoKe!
What happens if it polymorphs back into an eddie while in the world map?
Posted by capristo, Oct 15, 2014 at 11:11 am
This all reminds me of Moria, which I like.

In Moria the way it works is: you can query your knowledge of "humanoids" but the "necromancer" doesn't show up because you haven't encountered him.

After you see your first necromancer, you can then recall some basic details about him.. how quickly he moves, etc. But nothing about his fighting ability.

After you first battle - he casts a spell on you or hits you, then you gain knowledge of that specific attack and how much damage it can do.

So it's all very gradual. If you kill them before they can attack you then you never really learn what they're capable of. And then yeah it also tells you how many necromancers have ever killed you in the past and vice versa.
Posted by capristo, Sep 20, 2014 at 5:26 pm
I don't think there's much we can do about linking from sourceforge to here.

The SEO seems better than I expected... we're the 1st or 2nd result for "ivan wiki", "ivan forum", "iter vehemens ad necem", and "ivan roguelike".
Posted by capristo, Sep 20, 2014 at 11:42 am
What a way to go...