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Posted by Mindmaker, Feb 26, 2010 at 9:16 am
Damn.
My game got deleted somehow... again.
I really need to make a backup.
Its way to easy to delete an succesfull game...
Posted by Mindmaker, Feb 25, 2010 at 5:07 pm
Thank you for the tip with Loricatus.

Some mistakes I made.
The shirt in the dwarven vault was the Golden Shirt of the Jaguar.
I managed to kill of all the guards without major problems.

And the Spider I mentioned was in UT5, 4 tiles big and able to destroy walls.

How do you manage you equipment?
Do you have several sets of armor?
Like a light, non restricting set for exploring and a heavy, restricting set for boss battles?
Or just a highly enchanted one for all situations?

I'm asking because I'm suffering of massive overload, since I can't decide between lots of awesome pieces of equipment.

Body Armor:
Spider Silk Armor (1200g, AV 18 )
Octrion Plate Mail (3600g, AV 28 )
Shirt of the Golden Jaguar (300g, AV 14, Haste, Polycontrol, Telecontrol)

Weapons:
Mithril Short Sword +4
Ancient Katana Murmasa +4
Mace named Smite (Electricity)
Axe named Vormav (Speed)

Been using the first two and have a skill level of 14 in large swords and level 12 in short swords.
No Experience with the other 2.
Best solution probably is to wish for Shaal'Thul (I have a scroll of wishing left) and leave the others behind.

Gauntlets:
2 Ilithium Gauntlets of Strenght +4
2 Ommel Hair Gauntlets of Dexterity +5

Boots:
Leather Boots of Agility +5 (yeah I know, I have to harden those)
Adamnite boots of Strenght +4

So which equipment should I get rid of?
Same problem with wands.
I have way to much of them.

Oh and I finally managed to slay Enner.
Posted by Mindmaker, Feb 25, 2010 at 2:39 pm
I've read that Loricatus will harden you armor if you wield it.
But I always get the "tingling in you hands"-message, even though I have high enough intelligence.
Has that trick been fixed?

And how strong should I be, before I can attempt to steal the shirt of the golden eagle?

And does the giant spider in the crystal cave serve any greater purpose?
Posted by Mindmaker, Feb 21, 2010 at 5:07 pm
Thank you.

Oh, and no matter how great you are in shredding adamnite golems into pieces, a bite in the head from a giant dark frog will stop you dead in your tracks :/
Posted by Mindmaker, Feb 21, 2010 at 4:37 pm
Any reason to pray to him besides of the high Priest ending?
Some of the weapons if found that far are better than the ones you get from him.
Posted by Mindmaker, Feb 21, 2010 at 12:21 pm
Being a champion rases new questions.

What's the prayer timeout of Valpurus?
Because if I stick to the normal one, he tries to smite me.
Also the prayer timer from LIVAN never gets set for him.
Do I have meet certain conditions befor I can pray again, like sacrificing more stuff?
Posted by Mindmaker, Feb 21, 2010 at 10:41 am
And how do I recognize that I have become his champion?
Is this when he sends you an angel?

Edit: Nevermind just figured it out.
Posted by Mindmaker, Feb 21, 2010 at 9:08 am
What would it take to become a champion of Valpurus?
I have 3 Holy Books of Valpurus and an Altar of Valpurus in UT to my diposition.
Posted by Mindmaker, Feb 20, 2010 at 4:33 pm
4zb4 wrote
You won't automatically attack a friendly or neutral character just by walking into them. A confirmation message appears asking if you wish to attack the subject, and pressing any key apart from "Y" will simply cancel the action. The only time guards will attack is when you steal or break something they're responsible for, or attack either them or an ally of theirs.

I know.
But it's still to easy to attack someone by accident.

4zb4 wrote
Also, as discussed elsewhere, putting any item into the coffin in the catacombs will give a random bonus to your alignment with the gods.

Ok thak you, I'll try that.

Another Question:
I found Saal'Thul.
I'd like to use it but my danger level will probably kill me.
Will the evade bonus for being invisible balance combat out?
Or should i just keep it as an emergency item?
Posted by Mindmaker, Feb 20, 2010 at 3:03 pm
There really should be an option to turn off attacking when walking into neutrals or friendlies.
My most promising characters died due to angy guards.

Ischaldirh wrote
As for Muramasa, I have no personal experience with it, but that sounds similar to the proc that Neerc se-Ulb has, which does drain life. (It's pretty amazing when you wield two of the things.)

Do you know if its a IVAN or LIVAN weapon?
Because someone should add and wiki entry if its the former.