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Posted by Lord Blade, Dec 6, 2010 at 10:30 am
Oh... also, being all shiny golden coloured is pretty badass.
Posted by Lord Blade, Dec 6, 2010 at 10:30 am
Listed on the wiki?

For Valpurium, the stats shown are:

400 Strength and 4 Flexibility

So is that 400 L/ASTR and 4 Dex/Agi per limb then?

Because as I said, a starting character ends up with 400 L/ASTR and 16 Dex/Agi.
So the strength doesn't seem to stack... though I suppose it is just showing the 400 for each limb, instead of a combined total.

Meanwhile the Dex/Agi DOES stack?

I'm just a little confused about that.
Posted by Lord Blade, Dec 6, 2010 at 10:27 am
How much do these crystals weigh?

What's the best light source to carry around?
I've always just grabbed that lantern that's always in the first room, and kept that.
Though I've only made it as far as the level past the one with the kamikaze dwarf minefield.

That was my highest score too, about 6200 points.
Posted by Lord Blade, Dec 6, 2010 at 10:21 am
I've never had a scroll of repair when I found it.
And generally I find it on the first or second floor of the starting dungeon. So I haven't lived long enough to find a scroll or survive to the castle to use the blacksmith.


So, does this weapon have an alignment change attached to it like the others? Is it lawful or chaotic?
Posted by Lord Blade, Dec 6, 2010 at 10:18 am
So just whack a crystal with a pickaxe to get one?
Posted by Lord Blade, Dec 6, 2010 at 10:17 am
Thanks for the link.
Posted by Lord Blade, Dec 6, 2010 at 10:16 am
So does someone have a list of what your stats would be if you have all four limbs of various materials?

Valpurium seems like it would be great to have. In a test game when I was playing with Wizard Mode, I made all my limbs out of it. And I had 400 arm and leg strength, but 16 agility and dex.
With some decent gloves and boots, I could boost those stats up to around 30. Wouldn't that be good?

Or do you need the insane dex and agi from phoenix feather?
Posted by Lord Blade, Dec 6, 2010 at 10:09 am
Well, considering the plants kept popping up, I'm sure it spawned. But it seemed that the room it was in was disconnected from the rest of the dungeon.
Posted by Lord Blade, Dec 6, 2010 at 1:26 am
And I will point you towards http://www.attnam.com/wiki/Saal'Thul which is missing the info on Saal'Thul. Which is why I'm asking here.
Posted by Lord Blade, Dec 6, 2010 at 1:06 am
On my fifth time fully exploring the level, I found the boss plant. The other times, I'd explored everything I could get to, and couldn't find that plant room. Guess it was just bad luck with level design. Wouldn't be the first time I found a room that wasn't attached to the rest of the level.