Eagle V wrote
We'll probably need a FROZEN status, too. I'd imagine there are quite a few baddies that can freeze you for a few turns. Maybe just slowed would work though.
Frozen is functionally similar to unconsciousness, so that's an alternative as well. How would these be triggered though? Spells, special attacks, procs on hits, on death effects? Weapon procs, chance to contract leprosy when fighting zombies and hattifatteners exploding with an effect already exist and could probably be used here as well.
4zb4 wrote
Somehow I think being frozen would be a death sentence
...and then again this is IVAN.
Absolutely, it would need to be very short and/or limited to some rare monster variety. Floating eyes that actively fight you would be hell to take down in melee. Maybe as a sort of an active slow effect, delaying your next action by a step after a hit or something? ("Snowman hits you. You shiver uncontrollably.")