Search Results
Searched for posts by Ischaldirh in all forums

Showing results 541 - 550 out of 903 total
Modify your search
Posted by Ischaldirh, Sep 12, 2009 at 11:09 am
Well I was intending that you would mirror yourself while holding a pin-pulled HHG.
Posted by Ischaldirh, Sep 11, 2009 at 10:49 pm
Wow. It actually "disposes" of the 'nade.
Posted by Ischaldirh, Sep 11, 2009 at 10:49 pm
I'm guessing you prayed to Silva. Out of curiosity do you understand how the god system works?
Posted by Ischaldirh, Sep 11, 2009 at 8:58 pm
Cerumen wrote
Finally, I also tried, in CVS, equipping a clone with an activated Holy Hand Grenade, but unfortunately no matter who's holding it you're still considered the one who pulled the pin and get killed for it.

Do mirrored HHG's retain their pin-pulled state? If so you could try that... though you still will be left holding a live 'nade. If you're quick enough you could possibly pull the pin, mirror, kick, teleport away, and leave town (will the HHG explode on the world map?), dispose of YOUR grenade, and then return to town.
Posted by Ischaldirh, Sep 10, 2009 at 5:08 am
capristo wrote
ohhh i see. wtf happened to your post?

No clue. Fixed it with quick edit. However when I hit "reply" on your post to auto-fill the quote, it started with the same thing.
Posted by Ischaldirh, Sep 9, 2009 at 9:22 pm
chaostrom wrote
Actually Izzy using Mjolak and Neerc se'ulb will make you more chaotic.

I thought that's what I said?

Capristo wrote
I don't follow that chao. Doesn't that mean you become more neutral?

No: the values listed are the amount by which your score in that alignment changes. I believe, anyways.
Posted by Ischaldirh, Sep 9, 2009 at 6:47 pm
Cerumen wrote
Hmm? What do you mean by "percentage" and "occassionally"?

I mean this: rather than reaching a certain number of points in a stat (i.e. 100), as you train a stat, some internal value is incremented, then converted to a percentage. This percentage is then checked at certain points -- say, every fifth time that particular a stat is trained. (I'm assuming you know what I mean by "checked".) It may also increase slower at higher stat levels, though tbh I usually don't notice a great difference in the rate my stats train at low levels vs high levels.

This being said, however, BDR's explanation makes at least as much sense, if not more.
Posted by Ischaldirh, Sep 9, 2009 at 4:26 pm
One possibility is that the 'training' doesn't actually add to a counter, but rather adds to a percentage that is checked occasionally.
Posted by Ischaldirh, Sep 9, 2009 at 12:12 pm
1) This would need checking.

2) Some weapons do alter your alignment, others are dependent on favor, still others act completely separate from the alignment system. Neerc se'Ulb draws your alignment towards the chaotic (note this doesn't directly affect favor). I believe Mjolak does the same. The two magical whips are dependent on Cleptia and Scabies' favor. Everything else, as I recall at least, has a more-or-less set effect.

I feel as though I'm missing something here...
Posted by Ischaldirh, Sep 6, 2009 at 2:09 am
I'm going to go out on a limb myself and suggest that perhaps he's referring to "finding" his own dead body. As in he died early in the game.