It occurs to me that while most mods add items, materials, and/or and enemies, most items and materials are on the higher end of the power spectrum, thus making it more likely to find, e.g., a sapphire knight sword +2 in the UT.
I feel that for every material/item useful in the mid-level GC, there should be one that is more common and is at most useful within the UT. F.ex for every Sapphire there should be a 5-10x more common Gniess. And for every Knigth Sword there should be about 50 Long Swords.
Basically what I'm saying is that LIVAN (and CLIVAN by extension) seem easy. My fist Clivan character is already GC3, and the biggest threat he's dealt with is hunger (because he's Chaotic). Your next release should include a lot of crappy materials and items. Like lead! And bottles of
second-hand beer! And mini-bottles of fluids (like you would find on an airplane)!
IVAN is meant to be sadistic. Adding too many good items goes against the spirit of the game.