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BTW, a radical idea - what if we prevented most magical weapons and armor from spawning in UT? This way we could have a nice change of pace from lowly crawl through tunnels to mroe exciting adventure in caves/tomb.
I like this idea, actually. Perhaps prohibit everything non-mundane from spawning in UT1 and only allowing more basic magic items - flaming swords, thunder hammers, daggers of venom, rings, wands, scrolls etc - in UT2/UT3, maybe unlocking some of the stronger items, like named weapons, only after G:3 (or equivalent)...