''For a description of material script code, see [[Materials (detailed)]].'' 'Deity'For a quick reference sheet of all materials see [[List of Material Values]].'' - the Every [[GodsItems|Goditem]] associated with in the game has a material type. The type of material<br>affects the items'''Hardens''' - what material it hardens into (s statistics, mainly its sturdiness, weight and cost, plus damage done by using the item as [[weapon]]. This is a general purpose reference list for materials in IVAN. Most items except for some [[:Category:Artifacts|artifact]]s may have their material changed by [[scrollscrolls]] of harden material)<br>'''Int Req''' - or change material. The way materials harden can be seen in the table below, while changing the material of an item prompts you to select any material you would like. However, you need to have a certain amount of [[intelligence]] required to successfully transmute an item, seen in the "Int" column of the table. If your intelligence in insufficient, you will be promted to either select other item to harden with a scroll of harden the material, or to select different material for a scroll of change material. Note Also note that you need to have to be an extra level of Intelligence up more intelligence in order to change the material directlythan only to harden it. For example, it takes 20 25 Int to harden [[Arcanite ]] to [[Mithril]], but to change a different material directly into Mithrilmithril, it takes 25 30 Int. Most materials also have a [[Gods|god]] associated with them, seen in the "Deity" column. This means that offering an object made of this material at the god's [[altar]] will likely result in a grateful response. Also, if you are missing a limb, the god may summon a new one for you made of one of their sacred materials.