The Cathedral of Attnam

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A phoenix feather cloak +5 An arcanite chain mail +5 An angel hair belt +5 An octiron quarterstaff +6 (skill 10/11) 2 Dragon hide boots of agility +5 A scroll of charging A scroll of wishing The holy book of Infuscor A wand of resurrection A wand of striking A wand of cloning A wand of lightning A wand of fireballs An octagonal key{{spoiler}}
Is invisibleAlthough Ischaldirh seems to have quite low stats, had infravision, ESP and telecontrolhe is still the most dangerous foe in the game.
Astr 9 Lstr 9 Dex 30 Agi 12 End 15 Per 12 Int 60 Wis 25 Cha 25 Siz 150 HP 108He can summon [[golem]]s made of really really mean [[materials]], such as [[octiron]]. He can create evil [[Wand of Cloning|clone]]s of you. But those are nothing compared to the fact that he can pound you with [[Spellcasting|spells]] mighty enough to kill nearly anything. He can cast massive explosions on you and summon bursts of electricity at you. He can [[teleport]] you, your limbs or your [[Items|equipment]] away. He can disenchant your gear. And when you finally get close to him so you can end chop his head off, he'll teleport away and begins pounding you again. I seriously hope I will never have to face him. And so should you.
Although Due to Ischaldirh seems to have quite low stats, he is still the most dangerous foe in the game. He can summon golems made of really really mean materials, such as octiron. He can create evil clones of you. But those are nothing compared to the fact that he can pound you 's incredible 'mind vision' with spells mighty enough to kill nearly anything. He can cast massive explosions on you [[ESP]] and summon bursts an [[Intelligence]] of electricity at you. He can teleport you60, your limbs or your equipment away. He can disenchant your gear. And when you finally get close even trying to fight him so at a distance with [[wands]] is a losing proposition unless you can end chop his head off, 're sure he'll teleport away s at the end of a long dead-end corridor and begins pounding you again've got a ''lot'' of spare wands. I seriously hope I will never have  There is another long-range technique - tame 2-3 Master [[Necromancer]]s and bring them to face himthe same level. They'll raise [[zombie]]s like crazy and provide dozens of decoys for Ischaldirh's wrath. And so should If you. I once summoned him at Attnam're lucky, just as a test to see if he has a chance against the kamikaze dwarves, angels and Petrus undead hordes might even off the wicked wizard himself. He killed everyone ! Be warned that using this tactic will result in Attnam without getting hit even oncea devastated level as Ischaldirh lashes out with one explosive spell after another. 'Nuff said  ==Stats and Equipment== {{Monster-pic|img=Ischaldirh.png|name=Ischaldirh|type=the dark archmage|astr=9|lstr=9|dex=30|agi=12|end=15|per=12|int=60|wis=25|cha=25|size=150|hp=108|equipment=*Phoenix Feather Cloak +5*Arcanite Chain Mail +5*Angel Hair Belt +5*Octiron Quarterstaff +6 (skill 10/11)*Pair of Dragon Hide Boots of Agility +5*Scrolls of Charging, Wishing*Holy Book of Infuscor*Wands of Resurrection, Striking*Wands of Cloning, Lightning, Fireballs*Octagonal Key|able=[[Spellcasting]]|state=[[Invisibility]], [[Infravision]], [[ESP]], [[TeleControl]]}} [[Category:Named Characters]]
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