The Cathedral of Attnam

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140 bytes added ,  19:39, 15 November 2017
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** Heat could accumulate in items and areas, then slowly dissipate towards level base temp. Ie. several fireballs in succession would raise temp. of all items, creatures and walls they would hit. With high enough temp., creatures and flammable items or walls would burst into flames, while non-flammable creatures, items and walls would require higher temp. to melt completely (possibly spawning lava puddles).
** Temp. could determine your ability to act i.e. attack, move etc.
** Low temp. slows all actions, decreases stamina regeneration, sometimes causes sickness. High temp. decreases stamina regeneration, causes sweating and dehydration (see thirst above), eventually causes limbs to catch aflame.** Temp. It could also affect some items like food,potions,corpses... food will last longer on low temp. and rot faster at high temp. Also spilling some cool (low temp.) ** Spilling liquids on object /creature would modify temp. Water etc. would cool objects, while eg. lava would result in decrease of greatly raise temp.
* Overworld weather
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