The Cathedral of Attnam

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''This section is all about dungeon building. If you would like to learn about adding dungeons to the world map, see [[Adding Cities and Dungeons to the IVAN World Map]].''
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=== A suitable text editor and font ===
When editing the dungeon file, it pays to have a good text editor. A nice program in Windows might be, for example, Programmer’s Notepad 2, but any program with suitable syntax highlighting will do. The script file text is based on C/C++ syntax, so you can set the syntax highlighting to this language. It is also highly prudent to select a mono-space typeface. A mono-space typeface means each character has the same horizontal length in the editor. Because we are also going to “draw” with ASCII characters in the script files, it would be good if the characters can properly align in a grid-like fashion, making it easy to identify the geometrical patterns. This is indispensable when it comes to laying out large rooms and even particular dungeons, helping to avoid confusion along the way. Suitable typefaces to consider for this purpose might include [https://en.wikipedia.org/wiki/Consolas Consolas], [https://en.wikipedia.org/wiki/Courier_%28typeface%29#Courier_New Courier New] or [https://en.wikipedia.org/wiki/Lucida#Lucida_Console Lucida Console] fonts, or any [https://fonts.google.com/?category=Monospace other suitable monospace font].
=== Backing up your work ===
! Description
|-
| <div id="DungeonControlVariable"><code>Dungeon</code></div>
| 0, 1, 2, ... , 64
| This is the dungeon enumerator variable. Enumerations 0 to 4 are occupied by the original dungeons with predefined variables like ATTNAM or ELPURI_CAVE.
=== Square, BoundedRandom; ===
 
== Dungeon balancing ==
 
=== Monster net population ===
 
=== Monster generation net interval ===
 
=== Net difficulty ===
 
=== Item price ===
 
=== Item enchantment ===
 
 
[[Category:Modding]]
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