The Cathedral of Attnam

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The most important thing about the blunt weapons category is that 2 out of the 5 magical weapons (the [[staff of wondrous smells]] and the [[thunder hammer]]) and 3 out of the 8 named weapons ([[Turox]], [[Gorovits family hammer]] and [[Neerc Se-ulb]]) are in this category. And if you dare use the [[holy banana]] to strike the enemy, this too count as a blunt weapon.
There are 4 types of weapon in 'blunt weapons' category: The blacksmith's the (normal) hammer, the mace, the war hammer and the quarterstaff. == Types of Blunt Weapons == === Hammer ===
== Hammer ==
The one-handed hammer (or blacksmith's hammer) is a rare blunt weapon. Hammers are generated in a wide variety of metallic materials.<br>
Hammers deliver '''striking''' damage, and have a pathetically small blocking modifier of 800 due to their tiny size and average roundness. However their small size lends itself well to making all hammers light - though still heavier than a dagger or short sword.<br>
Hammers have an average strength modifier, making them "sturdy".<br>
They have an average-to-low primary material density, meaning changing the material of the hammer will have somewhat of an effect on its weight. Hammers feature a shaft made of lightweight [[List of materials#Fir|fir wood.]]
 
The head of the hammer may be made of [[Bronze]], [[Iron]], [[Steel]], or more rarely [[Meteoric Steel]], [[Mithril]], [[Octiron]], [[Adamantine]] (broken only), and [[Ommel Tooth]].
Hammers are attached to [[Loricatus]].
* Low strength requirement
* Blunt weapon skill level carries over to a plethora of other equipment
* [[Lightning Thunder hammer]]s help counterbalance the normal hammer's shortcomings with a chance of producing lightning bolts on hit and also act as a light source
'''CONS:'''
* Rare, and not as worth it as other rarely spawned weapons
* Balanced weapons do not hold up as well as specialized ones in IVAN
* Weak in the long run, unless using a lightning hammer
=== Mace ===
Maces are very common two-handed striking weapons. Maces are generated in a wide variety of metallic materials.<br>
Maces deliver '''striking''' damage, and have good roundness and size values leading to a respectable 2100 block modifier.<br>
Hammers have an average strength modifier, making them "sturdy".<br>
They have high primary material density, meaning changing the material of the mace will have a larger effect on its weight. Maces feature a shaft made of lightweight [[List of materials#Fir|fir wood.]]
 
The mace head may be made of [[Iron]], [[Steel]], or more rarely [[Meteoric Steel]], [[Mithril]], [[Adamantine]] (broken only), and [[Ommel Tooth]].
Maces are attached to [[Cruentus]].
* Sturdy
* Blunt weapon skill level carries over to a plethora of other equipment
* [[Turox]] and [[Neerc Se-ulb]]
'''CONS:'''
* Requires 14 ASTR to wield in one hand despite doing damage comparable to a one-handed weapon
=== War Hammer ===Two-handed war hammers are more common than their single-handed counterparts. War hammers are generated in a wide variety of metallic materials, but can also be generated with an [[ommel toothOmmel Tooth]] head.<br>
War hammers deliver '''striking''' damage, and have a mediocre blocking modifier of 1200 due to their small size - they are only slightly bigger than a regular hammer.
War hammers are the easiest two-handed weapon to wield in one hand, and even a player with below average starting stats will be able to wield one in each hand - with a little trouble.
War hammers have an average strength modifier, making them "sturdy".<br>
They have an average primary material density, meaning changing the material of the war hammer will have a noticeable effect on its weight. War hammers feature a shaft made of lightweight [[List of materials#Fir|fir wood.]]
 
The hammer head may be made of [[Copper]] and any other material a one-handed hammer may be made of.
War hammers are attached to [[Loricatus]].
* One-handed weapons require less strength and can put out more damage than the war hammer
* Although the war hammer is more accurate, the [[Axes|battle axe]] is a better option in all others aspects
* The majority of war hammers are made of either copper or bronze, making then useless in the long run.
=== Quarterstaff ===Completely different from the other weapons here, the quarterstaff is a common two-handed polearm that happens to use the blunt weapons skill. Quarterstaves are frequently produced of wooden materials, but can also be found in [[arcanite]], [[octiron]] and [[ommel boneOmmel Bone]].<br>
Quarterstaves deliver '''striking''' damage, and have a respectable block modifier of 2200 mostly due to their extreme size (or length in this case). <br>
Quarterstaves are completely different from other polearms, using the blunt weapon skill and being formed entirely of one material rather than formed of two (head/haft materials) and as a result are far heavier and less accurate.
* Good block modifier
* Blunt weapon skill level carries over to a plethora of other equipment
* [[Staff of Wondrous Smellswondrous smells]]
'''CONS:'''
* Low damage for a two-handed weapon
* Wooden materials reach their peak much earlier than metal, which leads to sub-par damage output and no room to upgrade for later in the game without a scroll of change material
 
=== Other ===
 
'''Frying pan'''
 
'''Rolling pin'''
 
'''Banana'''
 
Bananas are very common one-handed fruit. They can only be found made of banana flesh. A banana may be eaten to turn it into a banana peel - a whip class weapon. Bananas deliver '''striking''' damage, and have the smallest block modifier of all weapons at 300. Unfortunately broken bananas cannot be repaired at a smith or tailor, and must be fixed using a scroll of repair.
 
Bananas have an average strength modifier, making them "sturdy" at base values but since this can be affected by material, normal bananas are quite fragile. They have a very low primary material density, meaning changing the material of the banana will have little effect on its weight. Bananas consist of a peel made of the main material and the contents of the banana itself which makes up the majority of its weight - by default these are both made of [[Materials|banana flesh]].
 
Bananas are attached to [[Nefas]].
 
'''PROS:'''
* A good source of nutrition
* Very lightweight
* Low strength requirement
* Blunt weapon skill level carries over to a plethora of other equipment
* Can be (z)apped
* Can be transformed into a whip-class weapon
* [[Holy Banana of Oily Orpiv]]
 
'''CONS:'''
* Cannot be enhanced with a scroll of enchant weapon
* Will begin to rot if not changed to a more suitable material
* Low damage for a one-handed weapon
* Can only be repaired with a scroll of repair material
 
'''Misc'''
 
Many other items also benefit from the blunt weapons skill, if you for whatever reason felt the urge to sue them as a weapon:
* Severed limbs
* [[Bone]]s
* [[Bottle]]s
* Food items
* [[Horn]]s
* Sticks
* etc...
 
== Magical Blunt Weapons ==
 
* [[Staff of wondrous smells]]
* [[Thunder hammer]]
 
=== Artifact Blunt Weapons ===
 
* [[Gorovits family hammer]]
* [[Neerc Se-ulb]]
* [[Turox]]
* [[Y'yter Durr]]
[[Category:Items]]
[[Category:Weapons]]
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