The Cathedral of Attnam

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While the damage output is inferior to [[Swords|large swords]], and the accuracy is not as good compared to [[whips]] and [[Swords|small swords]], blant blunt weapons are generally well balanced nevertheless.
Most The most important thing about the 'blant blunt weapons' category is that 2 out of the 5 magical weapons out of 5 (the [[staff of wondrous smells]] and the [[thunder hammer]]) and 3 named weapons out of the 8 named weapons ([[Turox]], [[Gorovits family hammer]] and [[Neerc Se-urbulb]]) are in this category. And if you dare use the [[holy banana]] to strike the enemy, this too count as a blant blunt weapon.
There are 4 types of weapons weapon in 'blant blunt weapons' category: the ordinary (normal) hammer, the mace, the war hammer and the quarterstaff. == Types of Blunt Weapons == === Hammer === The one-handed hammer (or blacksmith's hammer) is a rare blunt weapon. Hammers are generated in a wide variety of metallic materials.<br>Hammers deliver '''striking''' damage, and have a pathetically small blocking modifier of 800 due to their tiny size and average roundness. However their small size lends itself well to making all hammers light - though still heavier than a dagger or short sword.<br>Unlike most one-handed weapons hammer strike a balance between being both accurate, powerful and sturdy. It would not be unfair to say they are simply the blunt variant of a [[Axes|hand axe]], and vice-versa due to their very similar stats. Hammers have an average strength modifier, making them "sturdy".<br>They have an average-to-low primary material density, meaning changing the material of the hammer will have somewhat of an effect on its weight. Hammers feature a shaft made of lightweight [[List of materials#Fir|fir wood.]] The head of the hammermay be made of [[Bronze]], [[Iron]], [[Steel]], or more rarely [[Meteoric Steel]], [[Mithril]], [[Octiron]], [[Adamantine]] (broken only), and [[Ommel Tooth]]. Hammers are attached to [[Loricatus]]. '''PROS:'''* A good balance between accuracy, which doesndamage and sturdiness* Very lightweight* Low strength requirement* Blunt weapon skill level carries over to a plethora of other equipment* [[Thunder hammer]]s help counterbalance the normal hammer's shortcomings with a chance of producing lightning bolts on hit and also act as a light source '''CONS:'''t * Rare, and not as worth it as other rarely spawned weapons* Balanced weapons do not hold up as well as specialized ones in IVAN* Weak in the long run, unless using a lightning hammer === Mace ===Maces are very common two-handed striking weapons. Maces are generated in a wide variety of metallic materials.<br>Maces deliver '''striking''' damage, and have good roundness and size values leading to a respectable 2100 block modifier.<br>Unlike many other hafted weapons in the game, maces feature a much larger amount of metal which makes them a lot heavier. Hammers have an average strength modifier, making them "sturdy".<br>They have high primary material density, meaning changing the material of the mace will have a larger effect on its weight. Maces feature a shaft made of lightweight [[List of materials#Fir|fir wood.]] The mace head may be made of [[Iron]], [[Steel]], or more rarely [[Meteoric Steel]], [[Mithril]], [[Adamantine]] (broken only), and [[Ommel Tooth]]. Maces are attached to [[Cruentus]]. '''PROS:'''* Powerful weapons from the get-go* Sturdy* Blunt weapon skill level carries over to a plethora of other equipment* [[Turox]] and [[Neerc Se-ulb]] '''CONS:'''* Inaccurate* Heavy* Requires 14 ASTR to wield in one hand despite doing damage comparable to a one-handed weapon === War Hammer ===Two-handed war hammers are more common than their single-handed counterparts. War hammers are generated in a wide variety of metallic materials, but has high accuracycan also be generated with an [[Ommel Tooth]] head.<br>War hammers deliver '''striking''' damage, and have a mediocre blocking modifier of 1200 due to their small size - they are only slightly bigger than a regular hammer.War hammers are the easiest two-handed weapon to wield in one hand, and even a player with below average starting stats will be able to wield one in each hand - with a little trouble. War hammers have an average strength modifier, making them "sturdy".<br>They have an average primary material density, meaning changing the material of the stronger warhammer will have a noticeable effect on its weight. War hammers feature a shaft made of lightweight [[List of materials#Fir|fir wood.]] The hammer head may be made of [[Copper]] and any other material a one-handed hammer may be made of. War hammers are attached to [[Loricatus]]. '''PROS:'''* A good balance between accuracy, damage and sturdiness* Ever so slightly more powerful and accurate than a regular hammer * Low strength requirement* Blunt weapon skill level carries over to a plethora of other equipment* Can be effectively wielded in one hand much sooner than other two-handed weapons (12 ASTR)* Blunt counterpart to the [[Axes|battle axe]] '''CONS:'''* Balanced weapons do not hold up as well as specialized ones in IVAN* Weaker than other two-handed options* Not very good at blocking* One-handed weapons require less strength and can put out more damage than the war hammer* Although the war hammer is more accurate, the [[Axes|battle axe]] is a better option in all others aspects* The majority of war hammers are made of either copper or bronze, making then useless in the long run. === Quarterstaff ===Completely different from the maceother weapons here, both the quarterstaff is a common two-handed polearm that happens to use the blunt weapons skill. Quarterstaves are frequently produced of which wooden materials, but can also be wielded by found in [[arcanite]], [[octiron]] and [[Ommel Bone]].<br>Quarterstaves deliver '''striking''' damage, and have a respectable block modifier of 2200 mostly due to their extreme size (or length in this case). <br>Quarterstaves are completely different from other polearms, using the blunt weapon skill and being formed entirely of one material rather than formed of two (head/haft materials) and as a result are far heavier and less accurate. Quarterstaves have a slightly below average strength modifier, making them "rather sturdy".<br>They are ungodly heavy due to being formed entirely of their active material. Quarterstaves are attached to [[Silva]]. '''PROS:'''* Good block modifier* Blunt weapon skill level carries over to a plethora of other equipment* [[Staff of wondrous smells]] '''CONS:'''* Absurdly heavy* Inaccurate* High strength requirements for a two-handed weapon* Low damage for a two hands-handed weapon* Wooden materials reach their peak much earlier than metal, which leads to sub-par damage output and no room to upgrade for later in the massive but notgame without a scroll of change material === Other === '''Frying pan''' '''Rolling pin''' '''Banana''' Bananas are very common one-thathanded fruit. They can only be found made of banana flesh. A banana may be eaten to turn it into a banana peel -effective quaterstaffa whip class weapon. Bananas deliver '''striking''' damage, and have the smallest block modifier of all weapons at 300. Unfortunately broken bananas cannot be repaired at a smith or tailor, and must be fixed using a scroll of repair. Bananas have an average strength modifier, making them "sturdy" at base values but since this can be affected by material, normal bananas are quite fragile. They have a very low primary material density, meaning changing the material of the banana will have little effect on its weight. Bananas consist of a peel made of the main material and the contents of the banana itself which is makes up the bulikest majority of its weight - by default these are both made of [[Materials|banana flesh]]. Bananas are attached to [[Nefas]]. '''PROS:'''* A good source of nutrition* Very lightweight* Low strength requirement* Blunt weapon skill level carries over to a plethora of other equipment* Can be (z)apped* Can be transformed into a whip-class weapon* [[Holy Banana of all Oily Orpiv]] '''CONS:'''* Cannot be enhanced with a scroll of enchant weapon* Will begin to rot if not changed to a more suitable material* Low damage for a one-handed weapon* Can only be repaired with a scroll of repair material '''Misc''' Many other items also benefit from the blunt weaponsskill, if you for whatever reason felt the urge to sue them as a weapon:* Severed limbs* [[Bone]]s* [[Bottle]]s* Food items* [[Horn]]s* Sticks* etc... == Magical Blunt Weapons == * [[Staff of wondrous smells]]* [[Thunder hammer]] === Artifact Blunt Weapons === * [[Gorovits family hammer]]* [[Neerc Se-ulb]]* [[Turox]]* [[Y'yter Durr]] [[Category:Items]][[Category:Weapons]]
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