The Cathedral of Attnam

Changes

Jump to navigation Jump to search
333 bytes added ,  10:59, 30 October 2019
m
no edit summary
'''Axes are presumably the least useful weapons in this game. <br>Although axes ''' are easy to find and seem just well balanced, they lack favorable features, and there are no named weapons nor magical weapons in this category.
There are 3 three types of weapons [[weapon]]s in 'axesAxes' [[Skills|skill category]]:The * an axe, * a battle -axe* a pick-axe == Types of Axes == === Axe === Hand axes are very common weapons, and likely one of the pick-axe which is useful for diggingfirst you will encounter as they are used by low level [[skeleton]]s. Axes are generated in a wide variety of metallic materials.
== Axe ==
Hand axes are very common weapons, and likely one of the first you will encounter as they are used by low level [[skeleton]]s. Axes are generated in a wide variety of metallic materials.<br>
Axes deliver '''slashing''' damage, and have decent [[roundness]] but this is offset by their small size giving them a mediocre block modifier of 1200.<br>
Hand axes have an adequate strength modifier, making them "rather sturdy".<br> 
They have an average primary material density, meaning changing the material of the axe will have a noticeable effect on its weight. Hand axes feature a shaft made of lightweight [[List of materials#Pine|pine wood.]]
 
They come in [[Copper]], [[Bronze]], [[Iron]], [[Steel]], and more rarely, [[Meteoric Steel]], [[Mithril]], [[Adamantine]] (broken only), and [[Ommel Tooth]] variants.
Hand axes are attached to [[Loricatus]].
* Balanced weapons do not hold up as well as specialized ones in IVAN
* Somewhat outclassed by daggers which are only slightly weaker but are lighter and much more accurate
* No artifact hand axes in vanilla IVAN
=== Battle-Axe ===
The two-headed variant of the axe, also a common sight in dungeons. Battle-axes are also generated in a wide variety of metallic materials.<br>
Battle axes deliver '''slashing''' damage, and have a higher [[roundness]] than their hand-axe counterparts. They are also larger in size, leading to a much more impressive block modifier of 3300.<br>
Battle axes have an adequate strength modifier, making them "rather sturdy" however their larger size makes them unwieldy and inaccurate.<br>
They have an average primary material density, meaning changing the material of the axe head will have a noticeable effect on its weight. Battle axes feature a shaft made of [[List of materials#Oak|oak wood.]]
 
They come in the same variants as an normal axe.
Battle axes are attached to [[Loricatus]].
'''CONS:'''
* Inaccurate
* Outclassed by bastard [[swordLarge swords|bastard swords]]s in almost every way when used as a two-handed weapon
* One of the least powerful two-handed weapons in the game
* No artifact battle-axes in vanilla IVAN
=== Pick-Axe ===
Pick-axes are [[digging]] tools first and weapons second. You'll find they are the weapon of choice for shopkeepers. Pick-axes are generated in a wide variety of metallic materials.<br>
They deliver '''piercing''' damage, and have average [[roundness]] and small size leading to an average block modifier of 1500.<br>
Pick-axes have an adequate strength modifier, making them "rather sturdy".<br>
They have an average primary material density, meaning changing the material of the axe will have a noticeable effect on its weight. Pick-axes feature a shaft made of lightweight [[List of materials#Pine|fir wood.]]
 
They come in [[Copper]], [[Bronze]], [[Iron]], [[Steel]], and more rarely [[Meteoric Steel]], [[Mithril]] and [[Ommel Tooth]] variants.
Pick-axes are attached to [[Loricatus]].
* Cost more when bought from a store due to their utility as digging tools
* No artifact pick-axes in vanilla IVAN
 
== Magical Axes ==
 
* [[Axe of sharpness]]
* [[Chilling axe]]
* [[Dark axe]]
 
=== Artifact Axes ===
 
* [[Eptyron]]
* [[Pick-axe of Kharaz-arad]]
 
[[Category:Items]]
[[Category:Weapons]]
[[Category:Axes]]
Moderator
1,400

edits

Navigation menu