Throwing is the act of (t)hrowing any item in your inventory in any direction. It is generally best used to launch breakable containers such as [[bottles]] or [[Dwarven Gas Grenade|gas grenades]] at enemies or surfaces in order to unleash their contents. However, any item can be thrown to inflict damage on an opponent.
'''Damage ''' done is dependent on the players throwing [[skill]], the item's category and your skill in that category, the item's weapon strength, and the [[force]] with which it was thrown divided by the range it traveled.<br>Therefore, damage is largely dependent on the '''object used but .''' <br>It can be further '''improved by reducing the range to your target and training your ''' with a higher '''throwing skill''' and relevant item/'''weapon skill''', and reducing your '''distance to target'''.
'''To-hit ''' value is also dependent on your throwing skill and item category skill, but is also influenced by your dexterity, perception, burden value, and the object's weight.<br>It '''improves''' with a higher '''DEX''', '''PER''', '''throwing skill''' and '''weapon skill''', and a lower '''[[burden]]''' value.<br>It '''decreases''' with a higher '''item weight''' and '''distance to target'''.<br>
<pre> if(Thrower)
{