The Cathedral of Attnam

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All of the info presented here is based on personal experiences or the community's findings. While I am fairly certain there are no gross inaccuracies, I may recall some things wrong - take any numbers or similar with a grain of salt.
 
Note that banana kicking, library shoplifting and elite guard taming are '''no longer valid in the latest versions!''' The guide remains up to date otherwise.
 
==Short rundown of the general strategy==
If you're cloning and aren't overflowing with SoHMs or SoCMs, clone enough to upgrade every piece of equipment (armor+weaponry). Rest of the scrolls should always be enchantment scrolls. Take a step back from the stack, stand next to it, then zap it with the wand. Revise the stack order to suit your needs (pick up everything if you have to), then zap again. Continue until you've got only one cloning charge remaining.
Wands of mirroring aren't as effective for upgrading equipment, as they are incapable of copying scrolls of harden material or change material. This also means you can just dump your 5 enchantment scrolls in your desired ratio on the ground and zap a wand dry without worrying about the stack order. Pick up and read the mirrored copies between each recharge, as they will disappear after a short while if unused. Examplesituation:
* 6 scroll of enchant weapon
# Use all SoEW on the whip
# Clone 4 EA, spider silk whip +11
# Read rest enchant scrolls, you've now got two spider silk whips of thievery +11 with other equipment octiron +6 to +7. This may sound difficult, but in practice it's very simple. Just drop scrolls, make sure you're cloning the right ones, clone enough of everything and bueno, you're well-equipped. ==Training stats==This section will cover the main methods to increase your leg strength, intelligence and wisdom naturally without the aid of ommel supplements. Training agility and dexterity will be covered later in the level-by-level walkthrough. ====LSTR====Leg strength is an important stat to increase to the point where your chosen equipment and basic supplies no longer cause you to become encumbered. Fighting with the burdened status reduces your combat effectiveness by 25% (to-hit and block chances at least), while being stressed increases that to a whopping 50% decrease. Being encumbered also causes your agility to steadily decrease over time. To effectively train your leg strength, you will require a good, stable source of food like Mellis, Seges, polypiling and to some extent Silva while in Attnam or New Attnam or Nefas if you're strong enough to kill and eat the mistresses. This is because the only real way to increase your LSTR is to move and run while stressed, which wildly increases your metabolism rate. Once you've secured a way to keep yourself from starving to death, pick up enough items to go stressed and run around in a safe environment like a small room or above ground. Dug out stones for polypiling are excellent for this purpose, as polypiling always results in a large deal of food. Eat whenever you become hungry to not lose stats to starvation.
Wands of mirroring aren't as effective for upgrading equipmentTraining LSTR takes time, as they are incapable of copying scrolls of harden material or change material. This also means and you can just dump your 5 enchantment scrolls 're very likely to lose agility in your desired ratio on the ground and zap a wand dry without worrying about the stack orderprocess. Pick up and read the mirrored copies between each recharge, as they will disappear after a short The lost agility can be regained later by running while if unusedunencumbered.
This may sound difficult====INT/WIS====Aside from the natural stat gains from praying or reading scrolls and books, but you can use so called sci-talking to gain points in practice it's very simpleboth intelligence and wisdom. Just drop scrolls, make sure you're cloning This is the right onesact of repeatedly talking to certain neutral or tame NPCs, clone which with high enough of everything and bueno, stats occasionally engage you're wellin a stat-equippedtraining conversation. For more information on sci-talking, head over to the article on [[Science Talking]].
====Combat====
* Always be aware of how much damage an NPC is capable of doing. Often this is sadly something you can only reliably tell with experience. Use 'l'ook to check the gear of tough humanoids like orc squad leaders or mistresses, and adjust your tactics accordingly. Keep that chance of a one-shot death to minimum.
* Only fight on your own terms! Skip any risky NPCs for later if you can't safely take them on, and fight as few at once as you can. Avoid being surrounded.* Always have a way to escape when SHTF. Everything from safe escape routes to teleports with telecontrol works, as long as it's reliable and takes you out of combat the moment things go sourto hell.* Learn to notice when shit is about to hit the fan. Mostly this just means taking combat slow and reading through the messages for hits and misses when in high-risk situations.
* Wands of teleportation are excellent for escaping, but require at least one usable hand to work. If you can't pray to Sophos for a getaway, reading a scroll of teleportation does not require hands. Note that unlike zapping, the effect of scrolls is not front-loaded - it takes a few turns to read one out.
* If you can't take kamikaze dwarves down before they blow, hit them with a wand from afar.
====Loot====
* Every run has a limited amount of items spawned. Use polypiling to increase this amount for more chances at those great items like ommel substances, scrolls, wands and magical equipment (5*5 items in a row for 25 per zap). Get a pickaxe and mine out some rocks for easy items and a safe room for polypiling.
* Pick up the first small chest or lockbox you find, and keep your fragile items like wands, scrolls and ommel liquids in it. Lockboxes are smaller than chests, and in my experience do not seem to provide any additional protection. When you find a normal sized chest, start keeping most of your fragile things, foods and such there and only keep the bare necessities on your person in the smaller box. Keep the larger stash on the previous level you cleared on the stairs down to avoid possible spoilage, accidental explosions and such.
* Carry those valuable stones to the Attnam shop early on, you may need the cash.
 
====Exploration====
* When exploring a new level, fully search it before doing anything time-consuming on the level. You may miss out on some food, potions, carrots or ommel substances if you don't.
* Don't drink from fountains in GC.
* Carefully consider whether or not you can skip drinking from fountains in UT.
 
====Health and stats====
* Don't eat kobolds, zombies, snakes, giant spiders, skunks, anything mutant, werewolves, orcs or frogs. Everything else is edible and should be eaten before those cans of banana flesh or meat loaves.
* If you catch a parasite ("You feel you are no longer alone"/"You feel something violently carving through your intestines"), vomit repeatedly until you receive a message about a dead tapeworm coming out.
* If you're hurt and can get above ground easily, consider going up and jogging around until you regenerate instead of abusing your agility by sitting in one place.
* Avoid being satiated/bloated/overfed, this hurts your agility.
* Avoid being burdened/stressed (unless training LSTR), this hurts your agility and combat effectiveness.
* If your limbs start falling off, you've caught leprosy. Drink an antidote to get rid of it in dungeons. If you can, you may also wish to use the New Attnam priestess or the Attnam priest to first attach the limb and only then cure the disease. Remove all equipment from your limbs if using the Attnam priest, or you'll lose it if one falls off in the cathedral.
* Telecontrol is what makes teleporting awesome.
* You can gain permanent ESP or telecontrol by eating at least 3 floating eyes or blink dogs in a row, respectively. Permanent haste is also possible to gain by praying to Cleptia first for her buff, then emptying multiple wands on yourself and applying them.
* Being resurrected (wand/AoLS) clears all status effects not provided by equipment.
====Gods====
* Like with Valpurus, [[Mortifer]] only grants his reward when you're a champion. His rewards is Neerc Se'Ulb +6, a very powerful mace with a life stealing attack.
* If possible, I suggest praying to everything from Seges to Cleptia if you do not wish to go for Valpurus's or Mortifer's rewards. The Mellis-Seges combination is too strong to pass up easily. Having a broader range of gods to pray is possible, but requires you to carefully manage your standing. If going fully lawful or chaotic, you can safely pray to all aligned gods.
==Walkthrough level-by-level==
If all goes well, Elpuri should now be dead. Clear out the rest of the level, don't touch the portal, remember to pick up the head and bring it back to Petrus in Attnam. Talk with him with C for chat, not V for vomit.
Congratulations on ===Final notes=== If you've managed to get your first freedom victorywith the help of this guide, congratulations and well done! If I'm pleased putting this was many words together paid off. Go brag of your first victory, go brag on the official forums of your valorIn case there's anything missing, false or you just otherwise need additional information on something, hit the forums and drop us a thread. I'll be happy to answer any further questions.
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