'''Damage''' done is dependent on the players throwing [[skill]], the item's category and your skill in that category, the item's weapon strength, and the [[force]] with which it was thrown divided by the range it traveled.<br>
Therefore, damage is largely dependent on the '''object used.''' <br>
It can be '''improved''' with a higher '''ASTR''', '''throwing skill''' and '''weapon skill''', and reducing your '''distance to target'''.
'''To-hit''' value is also dependent on your throwing skill and item category skill, but is also influenced by your dexterity, perception, burden value, and the object's weight.<br>