There are two types of Necromancers, apprentices and masters. Apprentices can summon [[zombie]]s from corpses (Only humans, no animal zombies in the current versions) and masters can summon zombies and skeletons, including a one-time summon of [[Xinroch]]. Necomancers in groups are a problem if there is more than one, since they will teleport, summon the dead, and launch lightning spells like dark mages.
If you encounter a lot of undead and/or the ones that you kill come back to life, it's a tip that there is a necromancer on the level.
== Taming ==
As with most hostiles, necromancers (both apprentice and master) can be tamed[[File:MasterNecromancer. They will retain their spellcasting abilities like tamed wizards and happily set about raising the png]]''"I see deadpeople. All zombies raised by a tamed necromancer will automatically be friendly to you."''
== Raising hellNecromancers are follower of [[Infuscor]] and powerful summoners who can swarm you with [[Zombie]]s and [[Skeleton]]s.Two variants of those magicians appear in the game, apprentices and masters.If you encounter a lot of undead or everything you kill comes back to life, there is a necromancer on the floor.and the dead ==
So, you ask, how can ''I'' be a necromancer?
To be a necromancer you must use a [[wand of necromancy]] to summon zombies from corpses. Note that each time you zap such a wand, you will slightly become more aligned with the chaotic gods.
There {{Monster|name=Apprentice Necromancer|type=|astr=15|lstr=15|dex=15|agi=8|end=15|per=21|int=15|wis=15|cha=10|size=180|hp=|equipment=* Leather cloak +2* Oak quarterstaff +3* Skull* Random scroll or wand|state=[[Infravision]]}} [[Polymorph]] requirement: 5 Int; [[Science Talking]] requirements: 10 Int, 5 Wis. {{Monster|name=Master Necromancer|type=|astr=13|lstr=13|dex=20|agi=6|end=15|per=18|int=30|wis=15|cha=15|size=170|hp=|equipment=* Nymph hair cloak +3* Teak quarterstaff +4* Crystal skull* Random scroll or wand|state=[[Infravision]]}} [[Polymorph]] requirement: 20 Int; [[Science Talking]] requirements: 20 Int, 10 Wis. Note that the crystal skulls found in master necromancers' inventories are two the only way how to get one, apart from [[Scroll of Change Material|transmuting]] a normal bone skull into a [[:Category:Light Crystal|light crystal]]. === Necromancy === The main requirements power of necormancers lie in their mastery of death and the power to raise mindless undead slaves. They will try to keep their distance, summoning skeletal minions and animating corpses to reanimate overwhelm you with the dead. Apprentices can summon normal skeletons and will occasionally raise any humanoid corpse they can see as a dead creature: it zombie. Masters have learned how to summon more dangerous skeleton warriors, but the zombie-raising spell is still the same for them. Several requirements must be met for a thinking being with corpse to be eligible for reanimation: It must have been a soul and it must leave living humanoid creature who left behind a body. Golems, bears, and angels are examples of creatures that cannot be reanimatedraised, as they are a soulless construct, an animal and a corpseless extraplanar creature. While you cannot summon your own skeletons, you can use the [[Wands|wand of necromancy]] to duplicate the Animate Dead spell necromancers possess, or you can simply [[Pets|tame]] one of them to do all the dirty work for you.