The Cathedral of Attnam

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====Ur-Khan====
[[Ur-Khan]] is a very powerful melee combatant that can and will one-shot you given the chance without very good equipment and HP. He is also relatively fast, but can still be outrun with a haste/slow combination and about 16 agility. Do not use offensive wands on him, as this compromises the very nice stash of ommel liquids he's carrying. Can see through invisibility. Drops some bottles full of various ommel substances. ====Golgor Dhan====[[Golgor Dhan]] is very close to Ur-Khan in power, but is slightly more dangerous. Like with Urky, avoid getting hit. Danny does not have fragile drops, so feel free to blast him with striking to break his equipment from afar. The scrolls can still burn if you use fireballs, on top of them being very ineffective against him in general. Can see through invisibility. Drops some enchantment scrolls. ====Experiment ZQ-29====[[Experiment ZQ-29]] is a gospider silk golem that's completely invisible and undetectable. The only way to know it's around is to get hit by it. Unlike the other high-end uniques, he's actually not all that powerful. On the flip-side, he receives the evasion and hit-bonus benefit from being invisible to you and thus is rather tough to hit and accurate. Can see through invisibility. Drops a few wands including a wand of cloning, a SoCM and a rather useless spider silk plate mail. ====Sherarax====[[Sherarax]] is the unique NPC with most kills on me personally. She's evil. Very strong and very fast, she will ruin your day if you let her. She has a high tendency of knocking you unconscious on the first hit if not outright kill you, plus she very often rips off a limb or two in a single turn. If there's something you don't want to get hit by, it's her. To make matters worse, she's too fast to be outrun even with the haste/slow combo. Oh, and her whips can both steal your weapons and polymorph you. And like that wasn't enough, she's also wearing an amulet of life-saving, meaning you need to kill her twice instead of just once. There's a few tactics you can employ to take her down.# Multiple very strong bear traps in a row can damage her legs enough to take one off, at which point she'll be slow enough to kite normally until she dies the first time.# Wands of striking do respectable damage to her. Combine them with bear traps to get more zaps in before she closes to melee range.# Instead of running, you can zap yourself with wands of teleportation to stay ahead her while kiting. This can take multiple wands, so be prepared. Make sure to teleport far enough to not let her catch up after the zap.# Get the fuck away. With any luck, you won't need to have to face her during a freedom run. ====Ischaldirh====[[Ischaldirh]] is the final unique NPC the game can throw at you. He's basically an elder dark mage on steroids, peppering you with both fire and lightning from afar and summoning high-end golems to fight you. I've never managed to actually meet him myself during any of my runs. To get him to spawn, you'll need to sport around 400 HP. Which is why you don't sport that much HP. Seriously, don't do it during a freedom run. If you somehow manage to get him to spawn and want to take him on, here's how it should probably be done:# Haste# Scroll of detection on human flesh# Teleport next to him# Hope he doesn't teleport away before you hit him# Hit him.# Read another scroll to find him again# etc. until dead 
==Various hints, tips and recommendations==
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