The Cathedral of Attnam

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{{safespoiler}}
A '''Sirens''' are annoying [[granitemonsters]] stairway is that attack by singing. Their songs can have a [[Dungeon Features|dungeon feature]] present on every floor variety of the IVAN rather dangerous effects, discussed below, but they only affect creatures in melee range. As sirens are very fragile and cowardly, they can be dispatched easily from afar with a [[WorldsThrowing|dungeonsthrown weapon]], connecting your current floor with the dungeon levels above or below you. There is also another way of travelling between floors: through magic portals found in the an attack [[Dark Levelwand]] - even a single hit will likely sever a limb and /or cause [[Lower Gloomy CavesPanic]]. Both staircases and magic portals are indestructible.
Usually there Sirens are two staircases per levelassociated with [[Dulcis]] and are considered elves, one upstairs and one downstairsas their bodies are made of [[Material|elven flesh]]. Each staircase is usable in both directions and the two staircases on a dungeon level are always connected by Be aware that elven flesh causes [[confusion]], so it's not recommended to eat a walkable pathdead siren.
You can ascend or descend any stairs with the "<" and ">" commands. If there is a [[Pets|pet]] in your line of sight while you're using the stairs, it will follow you, but the same applies to hostile [[monsters]]. While you will always land on the next stairs, your pets and enemies will be placed in the nearest unoccupied space.
{{Monster|name=Siren|type= Dungeon Branches |astr=3|lstr=3|dex=20|agi=25|end=12|per=25|int=10|wis=15|wil=10|cha=50|size=150|hp=|equipment=|* None.|able=Singing|state= }}
{{variantonly}}
While the vanilla game has only linear dungeons with no branches, most of the [[variants]] add some branches to the main dungeons, be it [[Kharaz-Arad]] from [[LIVAN]] or [[Dragon Caves]] from [[IVANT]]. Subsequently, there are additional staircases on the branching floors, providing you with an access to the side dungeons.== Siren Songs ==
When a siren sings, she attempts to affect one creature in melee range with a special effect. The song can be resisted with [[CategoryWillpower]], with the difficulty set by the siren's [[Charisma]] - which is unfortunately quite high, so the chance to resist is not great unless you wear a highly enchanted [[Helmets|Helmet of Indomitable Will]]. The following effects can be caused by a siren's song:Features * The song makes you sleepy (draining your [[stamina]]). This is '''EXTREMELY DANGEROUS''', as low stamina will lead to unconsciousness, and then the siren or any other monsters around will slowly beat you to death 1 [[HP]] at a time as you sit and watch helplessly. If you are already Exhausted, do not approach a siren under any circumstances, or she might knock you out with a single song. While not exhausted, a single song will not drain all of your stamina, but try not to let yourself be hit with a sleepy song twice in a row. * The siren steals your most valuable [[item]]. This is not limited to the items in your inventory, your equipment can be stolen right off your body! If you have a good [[armor]], for example, the siren will strip you, which can lead to swift death if any other [[monster]]s capable of dealing damage are around. As sirens always steal the most expensive item you have, carrying around an item with a higher [[Money|price]] than your body armor will make sure that your armor is not stolen immediately. * Any of your [[pets]] can be tamed by the siren, making them hostile to you. If you have very powerful pets, such as [[angel]]s gifted to you by your [[god]], make sure the siren does not get to them!
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