Masochist
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Coding: This article contains code which is for experienced users only, and may reveal game secrets
IsMasochist is a char.dat script tag that designates the character as a masochist. Allied masochist characters can be punished by the player so long as the player is wielding a sadist weapon (belt, whip, banana, banana peel, broken bottle, nut, bodypart). Players can also kick masochist allies with no penalty.
Sadist allies will occasionally attack masochist allies for fun.
if(Pets == 1) { if(IsPlayer() && !ivanconfig::GetBeNice() && Pet[0]->IsMasochist() && HasSadistAttackMode() && game::TruthQuestion("Do you want to punish " + Pet[0]->GetObjectPronoun() + "? [y/N]")) return Hit(Pet[0], PetPos[0], Direction, SADIST_HIT); else return (Important && (CanMoveOn(MoveToSquare[0]) || (IsPlayer() && game::GoThroughWallsCheatIsActive())) && Displace(Pet[0])); }