Difference between revisions of "States"

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==Teleportitis==
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#REDIRECT [[Character]]
When the player has this state they will randomly teleport around the level.
 
 
 
==Teleport control==
 
When a random teleport occurs the player can choose where to teleport in a certain radius based on intelligence.
 
 
 
==Polymorphitis==
 
When the player has this state they will randomly polymorph into different monsters.
 
 
 
==Polymorph control==
 
When a random polymorph occurs the player can choose want they want to polymorph into. The power of the new form is limited by intelligence.
 
 
 
==Diseases==
 
There are multiple diseases in IVAN. [[Diseases]]
 
 
 
==Levitation==
 
This state causes the player to float in the air.
 
 
 
==ESP==
 
This state allows the player to see nearby intelligent monsters through walls, smoke and other map objects that would normally hinder vision.
 
 
 
==Infravision==
 
Can see warm creatures in the dark or when they are invisible.
 
 
 
==Invisible==
 
Monsters can't see you, unless the monster has infravision and/or stands next to you.
 
 
 
==Burden states==
 
These are not techically states. They are more fundamental. [[Burden states]]
 
 
 
==State Ideas==
 
*[[State ideas]]
 

Latest revision as of 02:44, 7 April 2008

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