The Cathedral of Attnam

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A tool is an item '''Tools''' are [[items]] used on another item or on the environment for some utilitarian purpose. Strangely, tools are often either very light , or very heavy.
== Keys Pick-axes ==
[[Image:Normal keyPickaxe.gif|A picture of a regular key, such as you'll find lying about in the GC or UT levels.]]
There are three kinds of keys and locks that you'll come across: round, square, and triangular. Each key will only work on the matching lock - round key to round lock and so on. Keys weigh next to nothing (124 g apiece) and are incredibly useful; unlocking chests and doors is far better than trying to kick or blow them open. Try to 'collect them all' if you can.
Hexagonal and octagonal keys/locks are much rarer, as well as being black One of the most useful tools in color. These the game; [[Axes#Pick-Axe|pick-axes]] are found on the hidden chests in mostly used for [[Chest Roomsdigging]] shortcuts through dungeon walls and on doors in buildings such as the Cathedral in mining for [[Attnamvaluables]]. If A [[Scroll of Detect Material]] will help keep you happen from having to find one in mine every single square of a dungeon or in a shop, make every effort level to get your hands on it. They can also be wished for if you possess a Scroll of Wishingfind all buried treasures.
== Stethoscopes ==[[Image:pickaxeshortcut.gif|An example of digging a shortcut from the entrance to the shop]]
[[Image:Stethoscope''♫Dig a tunnel, dig-dig-a-tunnel..gif‎|A picture of a stethoscope.]]♫''
While they seem a bit out of place in a world of swords and magic, stethoscopes are quite useful for seeing the stats of literally anything that moves. They are mostly good for checking yourself or allies for leprosy, parasites, and perma-stats you can't normally see in your character window such as [[Confusion]] or [[Teleporting]]. Even hostile units can be examined; apparently even [[Sherarax]] will pull up her shirt and take a deep breath for you. \;-} (woo woo!)
== Horns ==Harder walls and dirt require a harder pick-axe; an [[Octiron]] pick-axe will be plenty good enough for the majority of the game. By the time you need something harder than ''that'', you'll have much more pressing issues than looking for pretty rocks.
The Horn of Fear [[Image:Horn_Of_Fear.gif|A Horn of Fear]] is used to scare away some enemies, and the Horn of Bravery [[Image:Horn Of Bravery.gif|A Horn of Bravery]] is used to calm down yourself and allies. == Stethoscopes ==
(see also the [[hornImage:Stethoscope.gif‎|A picture of a stethoscope.]] section)
== Pickaxes == While they may seem a bit out of place in a world of [[swords]] and magic, [[stethoscope]]s are quite useful for seeing the [[Attributes|stats]] of literally [[Monsters|anything that moves]]. They are also great for checking yourself for [[diseases]] or [[state]]s you can't normally see on your right sidebar, such as [[Confusion]] or [[Teleporting]]. Even hostile creatures can be examined; apparently even [[Sherarax]] will pull up her shirt and take a deep breath for you. ;)
[[Image:PickaxeUsing a stethoscope is very quick; feel free to examine your enemies mid-combat without much fear of reprisal.gif]]
One of the most useful tools in the game; pickaxes are mostly used for digging shortcuts through dungeon walls and mining for precious metals. A [[Scroll of Detect Material]] will help keep you from having to mine every single square of wall. ==Musical instruments==
Horns, lyres, whistles can be found and played. See [[Image:pickaxeshortcut.gifMusical Instrument|An example of digging a shortcut from the entrance to the shophere]]for a full article.
♫Dig a tunnel, dig-dig-a-tunnel...♫== Keys ==
Harder walls and dirt obviously require a harder pickaxe; an Required to open many locked [[Octirondoor]] pickaxe will be plenty good enough for the majority of the games. By the time you need something harder than '''that''', you'll have much more pressing issues than looking See [[Key|here]] for pretty rocksa full article.
== Lyre of Charm Light Sources==
This handy-dandy musical instrument Used for bringing light were there was none before, light source is a must for every adventurer. Most dungeons are fully dark except for small illuminated rooms and thus you have to carry your own light. The first thing most players will charm everything pick up is a lantern in a one-square radius when applied, but needs time to 'recharge'the entrance room of [[Underwater Tunnels]].
See [[Image:Lyre_Of_Charm.gifLight source|A Lyre of Charm.here]]for a full article.
Success message: "You produce a mesmerizing sound."==Explosives==
Failure message: "You produce a highly alluring soundUseful to bring quick demise to your enemies, they can unfortunately also backfire spectacularly and bring death to [[you]]."
Also * [[Backpack Full of interest: Gunpowder]]* [[Dwarven Gas Grenade]]* [http://en.wikipedia.org/wiki/Lyre[Holy Handgrenade of Antioch]]
== Lanterns Miscellaneous ==
* '''Palm branches''' are used by [[Image:Lanterns.gif|A wall-mounted lantern and a freestanding lantern.Female Servant]]s to fan their masters.
These tools are the most common way of lighting dark places and will usually be found mounted on walls. Unfortunately they shatter rather easily, being especially vulnerable to explosions. Ditch them as soon as possible for a glowing crystal stone, [[crystal skullCategory: Items]][[Category:Tools]], or flaming weapon.
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