Difference between revisions of "Derived undead"
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Red kangaroo (talk | contribs) m (Created page with "''Coming soon!'' The attributes of these undead monsters are not given, but are rather inherited from the monster they were in life. === Ghosts === === [[Skeleton...") |
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− | + | First introduced in [[CVS]], drived undead are [[ghost]]s, [[skeleton]]s and [[zombie]]s whose [[attribute]]s are not pre-defined but rather inherited from the monsters they were in life. Thus you will not see a generic zombie, but rather eg. "[[Tourist|a zombie of a child tourist]]" with the same appearance (although greenish) and slightly lowered but similar attributes as a normal child tourist. | |
− | + | [[Category:Game Mechanics]] | |
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Latest revision as of 18:43, 24 October 2017
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First introduced in CVS, drived undead are ghosts, skeletons and zombies whose attributes are not pre-defined but rather inherited from the monsters they were in life. Thus you will not see a generic zombie, but rather eg. "a zombie of a child tourist" with the same appearance (although greenish) and slightly lowered but similar attributes as a normal child tourist.