The Cathedral of Attnam

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== Attributes ==''See [[Character - Old|here]] for older article.''
{| cellspacing="0" cellpadding="5" border="1"
| colspan="2" style="background:#ccc"|Name
| style="background:#ccc"|Effect
|-
! width="50"|AStr
| width="100"|[[Arm Strength]] || width="350"|Ability to wield heavy weapons
|-
! LStr
| [[Leg Strength]] || Increased kick damage, ability to carry heavy items
|-
! Dex
| [[Dexterity]] || Ability to place traps and block attacks
|-
! Agi
| [[Agility]] || Increased speed and ability to dodge attacks
|-
! End
| [[Endurance]] || Increased hit points and rate at which you heal
|-
! Per
| [[Perception]] || Ability to see longer distances away
|-
! Int
| [[Intelligence]] || Ability to cause magical effects (such as changing materials)
|-
! Wis
| [[Wisdom]] || Ability to interact with [[gods]]
|-
! Cha
| [[Charisma]] || Increased social skills, better prices in shops
|-
! Size
| [[Size]] ||
|-
! HP
| [[Hit Points]] ||
|}
== Abilities You are the player and States ==During your exploration, your character may get some abilities. Depending on how you got your ability, it may be permanent. Permanent abilities are written in blue below will guide your hero/adventurer/character sheet, otherwise they are written in whitethrough the [[dungeon]]s of IVAN.You can also enter some mental or physical special statesonly have a single hero at a time, but the [[Ghost|bone files]] can provide a kind of a limited interaction with former characters.
{| cellspacing="0" cellpadding="5" border="1"| style="background:#ccc"|Name| style="background:#ccc"|Effect| style="background:#ccc"|Can be permanent ?|-| width="140"|Your adventurer has [[DiseasesHit Points]]| width="355"|Several diseases and their cures ('''SPOILER''')| width="30"|Yes|-| width="140"|, [[ESPattributes]]| width="355"|Ability to detect intelligent creatures around you, even if they are invisible or behind a wall| width="30"|Yes|-| width="140"|an [[Haste|Hastedalignment]]| width="355"|You are faster| width="30"||-| width="140"|and [[Infravisionskills]]| width="355"|Ability . He also has a purse (to detect warm-blooded creatures around you, even if they are invisible or behind a wall| width="30"|Yes|-| width="140"|hold his [[Invisibility|InvisibleGold]]| width="355"|You're invisible. Creatures need to have ESP ) and a backpack (or Infravision to detect youinventory).| width="30"|Yes|-| width="140"|The adventurer can gain various magical [[Panic|PanickedStatus Effects]]| width="355"|State during which you are running, can't rest, and can't attack unless you are cornered| width="30"||-| width="140"|[[Levitation|Levitating]]| width="355"|You hover above the ground| width="30"||-| width="140"|[[Polymorph#PolyControl|PolyControl]]| width="355"|Ability has to choose which creature you polymorph into| width="30"|Yes|-| width="140"|deal with [[Polymorph]]| width="355"Nutrition|You get polymorphed randomly| width="30"||-| width="140"|[[Poison|Poisonedhunger]]| width="355"|You are poisoned : your HP slowly decrease.| width="30"||-| width="140"|[[Search|Searching]]| width="355"|Ability to detect hidden things, such as traps or mines.| width="30"|Yes|-| width="140"|[[Slow|Slowedencumbrance]]| width="355"|You are slower| width="30"|Yes|-| width="140"|and [[Teleport#TeleControlStamina|TeleControlfatigue]]| width="355"|Ability to choose where you are landing when you teleport| width="30"|Yes|-| width="140"|[[Teleport]]| width="355"|You get teleported randomly| width="30"||}.
== Alignments ==You always start the game accompained by a [[Pets|pet]] Kenny the [[Puppy]], who is intended to help you, especially in the early stages of the game (especially against the thrice damned [[Hedgehog]]s).
* [[Lawful]]
* [[Neutral]]
* [[Chaotic]]
== Old Article Background ==
'''Source''' = Doing "I remember still clearly when we first found you in the following will train this stat (there probably other sources too)jungle. Note that ommel materials You were five and the [[holy banana of Oily Orpiv]] are not listed; they have great positive effects on many attributes simultaneously. There are also equipment like [[boots of strength]] which increase a stat as long as they are wornhad seemingly been raised by hippos since birth. ''
There ''Even though you have lived here, you are several NPCs, eg. angels, mages, frogs, [[Kaethos]], [[Haathbar]], [[Richel Decos]]somehow different from the Tweraifians, etcI can sense it. which may talk to you about randomized scientific topics if Is it your stats are high enough. This event trains intelligence, wisdom aggressive and/wild character or charisma, depending on the talker, but only a few times per one creature.your stupidity that separates us? Or is it just that your skin is white and our black?"''
<div style="text-align: right;">
- [[Kaethos]] the village elder
</div>
;AStr = [[Arm Strength]]:Increases damage inflicted on enemies:Source: Fighting in general, digging.;LStr = [[Leg Strength]]:Increases carrying capacity and kicking damage:Source: Being burdened or worse, kicking.;Dex = [[Dexterity]]:Increases accuracy and hit speed:Source: Fighting, setting up traps, doing almost anything with your hands.;Agi = [[Agility]]:Increase movement speed and ability to dodge attacks:Source: Kicking, being unburdened and moving about, especially running.;End = [[Endurance]]:Increases maximum health points and healing rate:SourceCategory: Gaining lost HPs back, especially dangerous wounds.;Per = [[PerceptionCharacter Attributes]]:Increases sight range and accuracy:Source: Zapping wands, eating carrots, throwing items, fighting.;Int = [[Intelligence]]:Increases your ability to read and use magic:Source: Reading scrolls or books, talking to some NPCs ("science talk").;Wis = [[Wisdom]]:Increases your ability to deal with gods:Source: Reading holy books, praying, offering.;Cha = [[Charisma]]:Improves your ability to negotiate and make deals:Source: Doing business or chatting with characters.
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