The Cathedral of Attnam

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836 bytes added ,  11:32, 17 September 2014
Created page with "{{code}} IsSadism is a char.dat tag that designates the character as a sadist. A sadist character equipped with a sadist weapon (belt, whip, banana, banana peel, broken bott..."
{{code}}

IsSadism is a char.dat tag that designates the character as a sadist. A sadist character equipped with a sadist weapon (belt, whip, [[banana]], banana peel, broken bottle, [[nut]], bodypart) will randomly attack allied [[masochist]]ic characters.

<pre>
truth character::CheckSadism()
{
if(!IsSadist() || !HasSadistAttackMode() || !IsSmall()) // gum
return false;

if(!RAND_N(10))
{
for(int d = 0; d < 8; ++d)
{
square* Square = GetNeighbourSquare(d);

if(Square)
{
character* Char = Square->GetCharacter();

if(Char && Char->IsMasochist() && GetRelation(Char) == FRIEND
&& Char->GetHP() * 3 >= Char->GetMaxHP() * 2
&& Hit(Char, Square->GetPos(), d, SADIST_HIT))
{
TerminateGoingTo();
return true;
}
}
}
}

return false;
}
</pre>

[[category:Game Mechanics]]
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