Digging is done in ticks, much like normal play. How long a digging tick takes in relation to the game world is determined by the player's DEX - the larger the DEX the shorter it takes for one tick.<br>
Every tick the player strikes the earth for damage equivalent to his ASTR multiplied by the pick-axe's material strength divided by 500. When the wall runs out of HP, it will break and turn into a tunnel for the player to walk through.<br>Destroyed walls also have a small chance to drop a valuable [[stone]].
Every tick (regardless of how long it took) the player consumes 500 nutrition points (see [[Eating#Fullness|Eating]]) and gains some ASTR experience. This rapid consumption of NP will starve the player very quickly over extended periods of digging, therefore it is recommended that you always dig with the strongest pick-axe available and to keep digging to a minimum.
[[category:Game Mechanics]]