The Cathedral of Attnam

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There seemed to be some interest in gameplay guides from the community, so here's onefor those of you still struggling to get a freedom victory.
Over the course of this guide, I will cover most of my tactics for reaching and successfully taking down Elpuri in 0.50. The guide will focus on strategies for certain levels, locations and enemies, plus go through possible equipment choices, item usage and some stat training. Note that this guide is not the be-all and end-all for beating IVAN, but rather my own personal way of attempting to do so. I will also assume you have some degree of understanding of the game's mechanics and stats.
All of the info presented here is based on personal experiences or the community's findings. While I am fairly certain there are no gross inaccuracies, I may recall some things wrong - take any numbers or similar given with a grain of salt.
==Short rundown of the general strategy==
# * no artificial limbs# * no ommel cerumen exploit# * new attnam banana kicking# * library exploit# * elite guard taming  ==Various hints, tips and recommendations======Combat====* Only fight on your own terms! Skip any risky NPCs for later if you can't safely take them on, and fight as few at once as you can.* Always have a way to escape when SHTF. Everything from safe escape routes to teleports with telecontrol works, as long as it's reliable and takes you out of combat the moment things go sour.* Wands of teleportation are excellent for escaping, but require at least one usable hand to work. If you can't pray to Sophos for a getaway, reading a scroll of teleportation does not require hands. Note that unlike zapping, the effect of scrolls is not front-loaded - it takes a few turns to read one out. ====Loot====* There'll be stuff here at some point. ====Gods====* Lawful is situational, chaotic has useful effects more often. Loricatus and Mellis are awesome.
==Equipment and items==
==Underwater tunnel 1-2==
The first two levels of UT will be used for dexterity training, something which the banana peels are excellent for. They do very little damage, but are very light and count as whips, meaning you will get a lot of hits in for each opponent for large amounts of experience in dexterity. Pick up and use any equipment you find, even 0 AV armor is better than nothing. Do not replace your peels yet, but pick up the best weapons you can for the situations the peels aren't good enough for. Take extreme care around intact zombies and humanoids with weapons better than balsa spears. If you've taken more than a couple HP worth of damage, retreat back to the stairs, drop your peels next to them to avoid spoilage and return above ground to run around while your health regenerates.
If you find a plate mail made of metal, you may want to consider taking it to give it to a limbless zombie. Drop it on the ground next to one and hide, and the rolling zombie torso might equip it. If it does, you've got an almost invulnerable punching bag for your peels that cannot harm you in any way for very efficient training.
If you find bottles of healing liquid or troll blood, you can split them into smaller portions by dipping them into empty containers. Even half of a bottle is enough to fully heal you early into the game.
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