Difference between revisions of "Carrot Flesh"
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(Created page with "{{Materials |str=3 |flex=5 |dens=1200 |deity=Silva |notes=Eating improves Perception. }}") |
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|notes=Eating improves [[Perception]]. | |notes=Eating improves [[Perception]]. | ||
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| + | The increase in perception is based on the mass of the object (the amount of food that you end up creating/eating). For example, eating a normal carrot gains you a small amount of perception (1-2) where turning a bear trap into carrot flesh might add 20 or so perception. | ||
Revision as of 03:01, 13 November 2011
| Carrot Flesh | |
|---|---|
| Strength | 3 |
| Flexibility | 5 |
| Density | 1200 |
| Deity | Silva |
| Softens to | - |
| Hardens to | - |
| Int Req | 0 |
| Notes | Eating improves Perception. |
The increase in perception is based on the mass of the object (the amount of food that you end up creating/eating). For example, eating a normal carrot gains you a small amount of perception (1-2) where turning a bear trap into carrot flesh might add 20 or so perception.