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, 02:03, 17 May 2010
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The Mondedr campaign is a sidequest in [[LIVAN]], involving a reclusive town of thieves and assassins. Theoretically it can be started very early on if the player is lucky enough to find a [[mondedr pass]] in the [[Underwater Tunnels]]. Mondedr itself consists of a dimly-lit village and a system of underground passages that ultimately lead to a partly caved-in underground fortress.
While the leadership of [[Attnam]] is at least partly aware of the presence of Mondedr, attempts to locate it have been foiled by magical means. Power is channeled from [[Cleptia]] via the [[ring of thieves]] for this very purpose.
What level of counterintelligence the Mondedrians conduct on the Attnamese is unknown, but seems to be minimal; Mondedr appears to rely solely on divine assistance and a camouflaged 'home base' to remain hidden from the world at large.