Difference between revisions of "Hit Points"
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(New page: Hit Points are your health. Each body part has a different value of hit points. If one of your essential body parts (chest, groin, or head) is entirely destroyed, you will '''die''', even ...) |
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Hit Points are your health. Each body part has a different value of hit points. If one of your essential body parts (chest, groin, or head) is entirely destroyed, you will '''die''', even if your hit points are still greater than zero. Hit points are directly tied to [[Endurance]], and can be raised by eating [[School Food]], as well as naturally especially after recovering from horrible wounds. It can also be raised by [[resting]]. | Hit Points are your health. Each body part has a different value of hit points. If one of your essential body parts (chest, groin, or head) is entirely destroyed, you will '''die''', even if your hit points are still greater than zero. Hit points are directly tied to [[Endurance]], and can be raised by eating [[School Food]], as well as naturally especially after recovering from horrible wounds. It can also be raised by [[resting]]. | ||
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+ | [[Category:Character Attributes]] |
Revision as of 02:58, 7 April 2008
Hit Points are your health. Each body part has a different value of hit points. If one of your essential body parts (chest, groin, or head) is entirely destroyed, you will die, even if your hit points are still greater than zero. Hit points are directly tied to Endurance, and can be raised by eating School Food, as well as naturally especially after recovering from horrible wounds. It can also be raised by resting.