Difference between revisions of "States"

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When a random polymorph occurs the player can choose want they want to polymorph into. The power of the new form is limited by intelligence.  
 
When a random polymorph occurs the player can choose want they want to polymorph into. The power of the new form is limited by intelligence.  
  
==[[Diseases]]==
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==Diseases==
There are multiple diseases in IVAN.
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There are multiple diseases in IVAN. [[Diseases]]
  
 
==Levitation==
 
==Levitation==

Revision as of 15:09, 3 December 2006

Teleportitis

When the player has this state they will randomly teleport around the level.

Teleport control

When a random teleport occurs the player can choose where to teleport in a certain radius based on intelligence.

Polymorphitis

When the player has this state they will randomly polymorph into different monsters.

Polymorph control

When a random polymorph occurs the player can choose want they want to polymorph into. The power of the new form is limited by intelligence.

Diseases

There are multiple diseases in IVAN. Diseases

Levitation

This state causes the player to float in the air.

ESP

This state allows the player to see nearby intelligent monsters through walls, smoke and other map objects that would normally hinder vision.

Infravision

Can see warm creatures in the dark or when they are invisible.

Invisible

Monsters can't see you, unless the monster has infravision and/or stands next to you.

Burden states

These are not techically states. They are more fundamental. Burden states

State Ideas