Ischaldirh wrote
Would be even more useful if you could dump those pesky and ubiquitous bottles of sulfuric acid out.
Regarding that, Mellis will swap out broken bottles. You can throw all your useless potions against a wall and break them.
Regarding the topic however:
Dulcis is the goddess of love and art. The love part is obvious, the taming, but I feel you can extend that theme and have her gift you pet related items. Scroll of golem creation, scroll of taming, magical whistle. I also feel there's a lot of potential with the art element however, especially with all the random useless items already in the game. Have a gem/crystal stone and a stick but RNG screwed you over on weapons? Why not have Dulcis put them together into a spear? Why not combine that useless acid bottle with a stick to create a wand of acid rain? Dulcis could be a great support.
I feel Sophos could have a greater variety as well. Enemies already have equipment teleportation, it's not as though we'll need to code it. Also, if you piss off Sophos you start getting teleported
into pieces. As in, you literally have chunks of your flesh teleport off your body. This is another thing that's already in-game. I feel these would make Sophos much more interesting to pray to. Simply teleporting away is something that's already available to the player.
Silva is easily the most useless of the gods. The earthquake is more of a nuisance than anything, it basically teleports chunks of the wall around that'll destroy anything it lands on, and the wolves are, at best, meat shields. On the flip side, ways to improve Silva are too numerous to list. IVAN being down to earth as it is, a good portion of the game's contents are nature related and can be associated with Silva. It's just a matter of finding things that are both interesting and useful, without being too much so.
Scabies is somewhat interesting, but just not worth praying to currently. Random polymorph? Too much of a gamble. Splash poison on enemies around you? Too weak! Leprosy? No thanks. We need to add some other prayer effects that are still risky but worth it. Why not diseases that'll inflict confusion, or severe vomiting? Flesh-eating bacteria, necrosis, paralysis, there's a whole host of nasty things we can use. The other thread says there's too much healing, Scabies is the ideal candidate to force the player to down that stockpile.