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Is it possible to train mana yet?
Didn’t know mana helped lower the cool down period for magic items, cool!
Lots of good ideas there. Some of the suggestions I’m pretty sure are already implemented. I’m on my phone so I can’t reply in depth.
I do like the idea of perception helping to discover traps. Also full helms hurting it
And I have always wanted the Zelda style world map
I like this idea, and I think that the map exploration also helps to balance it, since early in the game it's unlikely that you'd have the resources to go wandering around aimlessly on the world map.
And even in the end game, doing so has a high chance of hurting your weapon skills from lack of use
Yeah that's what I meant, I hadn't realized that until reading this post. Could be useful early on in the game especially
I like it
I know that kicking a chest/wand/trap against a wall is a much higher chance of breaking it. Never thought about applying that to monsters too (or monsters kicking you into a wall)
That would also work. Actually that's a great idea.
If there are no lights, the caves are pitch black. So just go into a hallway and stuff your light source into your chest
I knew about the floating eye trick but I have never been able to summon that memory when actually fighting one lol
The big problem with material changes is how difficult it is to fix them. It's a pretty permanent and awful attack. Maybe if the medusa/cockatrice were a "boss" and ideally restricted to a specific level. I wouldn't want them to show up randomly