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Posted by badbeaver, Jan 28 at 9:52 am
When dipping items to get rid of pesky fire, you can use much less liquied if you first move it out of a bigger container in to a vial. So you can use a full bottle to extinguish 10 items instead of 2. So PLEASE make it so you don't need to use vials in order to more effectively fight fires, I am SO bored of dipping vials into containers then dipping items into vials and doing it again again again.
Posted by badbeaver, Dec 26, 2021 at 1:58 pm
Yeah, I use it too much for non-important stuff a lot.
Posted by badbeaver, Dec 12, 2021 at 9:41 am
Batman? wrote
Does taking the items from the bookshelves count as stealing if he isn't in the shop?
It's the same as using invisibility, breaking line of sight when taking items makes you unable to purchase the items
Posted by badbeaver, Dec 8, 2021 at 10:49 am
fejoa wrote
I hate to be the one to ask, but have you got a savefile? All good if not
Sorry, but that savefile is long gone!
Also, I just remembered, but this screenshot is from LIVAN, but I quickly fired up a 0.58 wizardmode and replicated this. You can do this pretty quickly in wizardmode too, but if you still need it I could make a save for you
Posted by badbeaver, Nov 28, 2021 at 2:49 am
It would be cool if turning a mob's head into silver would set their INT to that of a silver golem, so you could disable mages.
Posted by badbeaver, Nov 27, 2021 at 8:32 am
I like the idea of a weapon you have to assemble a lot, even if the quest isn't implemented it would be cool if there was a weapon parts of which were scattered around the world in dangerous places. Like one would be in a secret room in the big bad spider chamber, one would be somewhere in Attnam and would have to be stolen, another one in Oree's lair. Maybe assembling the weapon would be a quest itself, and give you a different ending. Maybe it was dissassembled for a good reason and once you put it together the world ends in a week or two, like in HoMM where the Armageddon's Blade destroyed the world.

Could make it a quest for the atheist deity, who is tired of this world and just wants it to end (don't remember his name) which would also block access to all other gods since not even the chaotic deities want to destroy the world, make all NPCs hostile and open access to all dungeons so you can gather the weapon pieces. Kind of like an even harder gamemode for IVAN
Posted by badbeaver, Nov 16, 2021 at 7:27 am
If Haathbar leaves the library and tries to come back, then he and guard infinitely displace each other, so purchasing anything becomes impossible
Posted by badbeaver, Nov 4, 2021 at 9:57 pm
Oh wow, this is indeed madness. I kind of want to try out LIVAN now...
Posted by badbeaver, Oct 23, 2021 at 7:33 am
red_kangaroo wrote
I don't think mustard gas is that bad. You can't stand in it, but it there are multiple ways to counter it: sipping healing, regeneration, gas immunity. And to prevent it, you still have searching (with the ring, manually it's way too tedious) and levitation.
Gas immunity is even rarer than levitation though, you never get it when it actually will be useful, which is GC 1 - . After that you get enough END to deal with it. Regen is very weak too, so sipping is pretty much the only counter anyone will be using.
Posted by badbeaver, Oct 22, 2021 at 12:37 pm
Batman? wrote
I am all for the game being difficult, but it feels like currently the only way to play is to get luck with a flying/levitating item.

Definitely agree on that. Levitation solves os many problems, and it is 100% effective. While rings of searching and fire res items are good, they definitely aren't as good. Wish there was another item that helps deal with mines.