Search Results
Searched for posts by Zayre in all forums

Showing results 61 - 70 out of 128 total
Modify your search
Posted by Zayre, Jul 30, 2013 at 5:36 am
Attempts at making new weapons are turning interesting. Tip Swords apparently have a chance to deal auto crits, or something like that. I'll figure out what this stuff does, after I make a test-dummy NPC.
Posted by Zayre, Jul 28, 2013 at 3:24 am
I've currently done my attempts at making Fire a actual material, so far, its just a modified version of Mustard Gas.

Are materials stronger based on density and weight, or?
Posted by Zayre, Jul 24, 2013 at 12:06 pm
Instructions unclear, got Head removed by Elpuri.
Posted by Zayre, Jul 22, 2013 at 11:08 pm
When you're bloated, just keep at it. I'd say vomit at enemies, if you wanted.
Posted by Zayre, Jul 22, 2013 at 2:54 pm
Currently on a Vegetarian run. Will collect pictures.
Posted by Zayre, Jul 20, 2013 at 1:15 pm
Batman? wrote
is this true?

Yeah. If you take a pickax to them, you get a message saying "You find some valuables the owners left behind."
Posted by Zayre, Jul 20, 2013 at 1:08 pm
Well, is there any way to have for instance, a couch suddenly turn into a monster when you try to destroy it? I know sometimes breaking coffins can spawn ghosts.
Posted by Zayre, Jul 20, 2013 at 1:33 am
Greetings everyone. I'm not the best designer, but I am a quick learner. And what I lack in knowledge about IVAN's basic structure, I do know how to copy a few things.

On my list of things that I see possible, through simple modification of previous items, are as follows:

Spell Swords (Wands that can double as a weapon. Based off of the Rata Taiha and the like, the weapons can be bladed and function as wands. Being a wand-type, they will explode when broken. Perhaps they can only be found as soft materials such as earthy stones, coppers and bronzes?)

Artifact Armors (Armor that could potentially make the user invisible, or perhaps, boost raw stats. Paper armor that makes the user more agile for instance.)

Weapons that splash acid when you block with them (Taken from Acid Shield coding; though it negates the point of having the acid shield shield.)

Medical Support Friendly Unique Mob (Based off the code seen in the Bare Hands Doctor. The BHD allows you to remove, and attach your severed limbs to yourself.)

Healing Gases (Toggling a modifier to make a liquid into also a gas)

Different Harmful Gases (Such as Fire.)

More Enemy Uniques (How about self inserts of some of the cast we've got here, eh?)

Safes/Hidden Goodies (Couches apparently have rare stones inside of them. Why not break them open?)

More Mistress Varieties (Have some fun with the Sadist/Masochist tag.)
Posted by Zayre, Jul 19, 2013 at 9:01 pm
You're going to need bigger pants after this challenge.

You must turn on wizard mode for this.

You may use whatever version of IVAN you prefer.

Buff your stats five times. (Tap the button five times)

At the start of the game, give yourself two axes. Make them Meteoric Steel.

Spawn yourself a set of leather boots, and leather gauntlets. These may be of whatever bonus you choose. They must be leather.

Spawn yourself a torso armor. You must make this out of a flesh tissue of your choosing with a scroll of change material. Spawn yourself a helmet, and make this of bone.

Through your entire run, you must murder and eat anything that gets in your way. Your weapons will rust, your armor will start to rot on your very body. When your helmet and armor rot away, you are allowed to make a new one of stronger material involving flesh, bone, or material.

You must eat something that will harm you once. Do not eat Elpuri, you won't survive it.

(Based upon The Butcher/Pudge)
Posted by Zayre, Jul 18, 2013 at 1:39 pm
He might have been affected by mustard gas, and it had started to scar certain parts of his body. Scarring can wind up abusing your health, and certain other stats.