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Posted by Stihdjia, Oct 5, 2019 at 6:30 pm
Anyone have any plans for an Android port? I feel like it wouldn't be that difficult since IVAN is so portable already. Nethack has a really good android port and it seems like whatever is needed could almost be transferred directly from that project's source.

I know it's not quite that simple but a free game on the app store without ads would be a huge draw for the game. I'll put some effort into seeing if I can do it myself, I know I'd play the heck out of it.
Posted by Stihdjia, Aug 30, 2019 at 6:28 am
Killed Elpuri, went back to Attnam only to find an actual duplicate character. Save is fucked again and I can't load at all.
Posted by Stihdjia, Aug 30, 2019 at 1:21 am
I have this problem too in 0.56. It is absolutely heartbreaking because I know this character could be a big winner, he's already met the requirements for one victory type.

In my case I noticed a few seemingly minor bugs after a random crash and autosave restore. My game crashed while running around the upper leveIs of GC I think, and on autosave restore put me on the same level a handful of turns back in time like normal. On returning to deeper levels though I noticed some progress was lost. Ivan's level was reverted to being almost completely unexplored when it should have been mostly cleared. The character had already taken some of Ivan's equipment and placed it in Attnam, but Ivan again had all his stuff on returning. Since the error was accidental and I wasn't *intentionally* using an exploit, I figured I might as well take the duplicate Gorovits family treasures and bring those back to Attnam as well. I really only wanted his boots of agility anyway.

I returned to Attnam but when try to leave the map, the game crashes and I get this error: "AlreadyErased:ItemID 546698, possible dup char bug" Some items can be dismantled in crafting or destroyed by other means and this changes the ItemID in the error message, but I can't seem to find all items that need to be fixed. I've tried destroying all the items Ivan carries but there are other duplicated items I've picked up and I don't know what they are. If I knew how to identify items by their ItemID then destroying them individually and checking the crash message to find the next one would seemingly fix my save files.

My suspicion is that autosave is only saving the current level and not other levels where changes might have taken place since the last save. This allows individual items to be on two levels at the same time, and when the player brings the two duplicate items onto the same level they can never leave that level again. This may not be right but it's my best guess.

Edit: attached save files

Edit 2: Crappy brutal workaround for posterity
Well I think my save is fixed, I got out of Attnam. I dismantled all the items I knew to be duplicates, then went through all the items I owned dismantling them by type. First all the helmets, then try to leave town, check error message for change. Then all the weapons, try to leave town, check error. I did this to everything on me, and when that didn't work I started on the chests I had on the ground. The last offending item turned out to be some crappy chest I put a few wands in. Thank Atavus! I hope the save keeps working.
Posted by Stihdjia, Aug 7, 2019 at 11:38 am
There's a couple things I'm losing my mind trying to deal with. Most problems in the game have solutions that aren't too difficult as long as you know how to prepare for them, completely unavoidable deaths tend to get rarer as you progress.

But how the heck do you stay safe from a siren? If I see one I try to tame her if possible, and that's a fairly good option if I see her from a distance, happen to be lawful and know Dulcis. Sometimes sirens pop up right as you turn a corner though and instantly put you to sleep. I know there is wax in the game now, is it possible to plug your ears with it like Odysseus? That seems like the appropriate counter for sirens mythologically.

And mommo slimes seem to have gotten a lot stronger. You used to be able to run away, grab some crappy leather armor and come back to deal with them. Leather was safe from acid while stronger, better armor was vulnerable. Leather items now seem somehow super vulnerable to acid, and resistant gear is very rare now. Getting a pet slime from a fountain is a disaster even if they aren't hostile because you can't even tell them not to follow you. Stepping on even one or two of their puddles is almost guaranteed to destroy both your boots and maybe both legs too.
Posted by Stihdjia, Aug 4, 2019 at 7:12 pm
Ah ok, it makes sense now that I know what's going on. Great work so far, haven't played in like a year and the game is looking fantastic!
Posted by Stihdjia, Aug 4, 2019 at 8:05 am
Whenever I throw anything, it becomes engraved with "#t". Anything with this inscription seems to be picked up automatically, but simply dropping such an item removes the inscription.

As I write this it actually seems like it could be intentional, but maybe there's a more elegant marker for thrown items to be autograbbed, and maybe the tag could be removed when the item is picked up. But doesn't picking up an item take a turn? That could be dangerous. I'm just not sure about this feature, if it even is one...
Posted by Stihdjia, Jul 24, 2018 at 8:37 am
Ha nope, you can't tame or resurrect her. But you can tame a polymorphed Genny. She walked with me, but in retrospect I wish I had locked her in a house before she changed back.

I'm on the verge of winning that game, killed Elpuri already. But I'm suddenly having major crashing problems. Body switching is a really neat idea, but I'm not sure it's worth the instability. I'm unsure I'll ever be able leave the level I'm on if and when the new recovery option finishes (the last before Oree's lair). The game has crashed every time I've tried.
Posted by Stihdjia, Jul 23, 2018 at 5:03 pm
Just me and my pet Genny. No cheating involved.
Posted by Stihdjia, Jul 19, 2018 at 9:04 pm
Woo hoo I contributed! Thanks for the help
Posted by Stihdjia, Jul 19, 2018 at 2:42 pm
Huh I guess I always thought that happened already. Might be kinda tough since I don't think items collide with each other, only characters, walls, and furniture - things you can't walk through. I'm not sure how you would aim a thrown object at the mine rather than past it.