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Posted by Planplan, Nov 27, 2009 at 10:48 am
chaostrom wrote
Funny. Some time ago when I tried to repair a broken octiron helm it crashed. I'm beginning to suspect there's something suss with either scrolls, or octiron helms.
Crash : During the reading of a scroll of repair (official forum)

See the last post of holybanana. Maybe you have a corpse in your inventory ?

And congratulations Batman? ! Even if I'm jealous !
Posted by Planplan, Nov 22, 2009 at 5:37 am
And what happen if you press the key while alone ?

Mmh...
Nevermind, I know the answer
Posted by Planplan, Nov 20, 2009 at 10:47 am
4zb4 wrote
Balanced or not, it's unprogrammable unscriptable as of now. We can argue about balance later...
I can't test anything right now (at work), but after a small dive in the sources (0.50), you can add a new damage type and how it's calculated, generalized damages.

Take a look in char.cpp around line 580 if you can code.
Posted by Planplan, Nov 3, 2009 at 6:48 am
So it's the SDL.dll
Posted by Planplan, Nov 2, 2009 at 8:51 am
I've seen it

And, about the alien mod "level jump" and "know gods", maybe you should note that it's based on IVAN 0.5, and not on any CVS version like most of the mods.

Maybe I included a more recent SDL.dll file with my archive too. The last ones correct a lot of key problem. (on my laptop, with the SDL.dll from the original IVAN 0.5 archive, I can't enter UT or the city from the world map. With the latest SDL.dll it work like a charm).
Posted by Planplan, Oct 27, 2009 at 6:27 pm
Coding (not as good as I would like, but if Z could teach... )
Some scripting
Posted by Planplan, Oct 27, 2009 at 3:40 pm
Here what I can see.
Posted by Planplan, Oct 27, 2009 at 3:30 pm
No, an IVAN archive that weight 12 Mo. The PSD of my small comic and a try to allow bigger tile in IVAN ^^'
Posted by Planplan, Oct 27, 2009 at 4:29 am
I thought it was lost too after my hard disk die, but I found an archive with it inside in one of my FTP account
Posted by Planplan, Oct 26, 2009 at 12:36 pm
I'm a bit on a hurry, but I post the link to the mod blob and I begun.

It's far from finished, you can at least kill aliens in the vessel located on the world map (2nd island) and maybe try the new claw weapon. I don't know what else is exactly inside, don't know if it can be compiled, but the executable inside run fine.

Maybe it can be useful, maybe I'll finish it sometimes, but for now, here it is.

http://helltgivre.free.fr/ivan/Alien_Mod.zip