Warheck wrote
What about polymorphing for a negative amount of time? Like -1 turns, causing the counter to diverge?
Well, that still seemed like a bit of a cop-out, since you'd be polymorphed into a generic zombie rather than actually having your stats be based off of your human form.
In any case I like chao's idea more, though I still think it would be better as a belt so that we'd have some method of withstanding headshots (eg. head gets severed, you'd better get it back on before the mirrored belt disappears).