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Posted by Pent, Sep 16, 2014 at 7:42 pm
I thought it was only altering the contents of the coffin? Looking into it on its own does nothing (same as opening a chest but not placing/removing anything; it doesn't even use a turn/take time).
Posted by Pent, Sep 14, 2014 at 5:59 pm
Well, you only get +2 relation when you kneel (and like 4zb4 said, even that only has a 1/20 chance of happening), so you'd most likely starve to death and/or lose several stat points before you got any worthwhile boost to your relation.

And once you go over 500 you can't even get that +2 anymore; just a tiny tiny chance of getting an angel and ~50 relation points. But it's a fairly low chance so you'll definitely find yourself in trouble if you try to overuse it.
Posted by Pent, Sep 14, 2014 at 4:18 pm
4zb4 wrote
Or... well we could make it so you can (a)pply nuts?

Then death/victory summaries could tell you how many testicles you had when you died/won.

IvanGuy, became the new 15-testicled high priest of the Great Frog
Posted by Pent, Sep 13, 2014 at 10:41 pm
If you turn Petrus hostile by refusing to give him the shirt, then his face turns red and the town goes back to normal when he dies. However, this means he gets a free attack on you (which could very well use up your AoLS), and if you can take out Petrus then the rest of the Town isn't too much of a threat anyways.
Posted by Pent, Sep 13, 2014 at 7:04 pm
I usually use imgur, but any site should do as long as they don't have hotlinking restrictions.
Posted by Pent, Sep 13, 2014 at 6:50 pm
Did you already have high wisdom? Books don't give that much WIS anyways (I just read 40 books in wizmode and it took me from 10 to 18 WIS), so at a higher level you just have to sci-talk.

For the screenshots you can either attach the files to your post or upload them somewhere else and use the [img] [ /img] tags.
Posted by Pent, Sep 13, 2014 at 1:31 pm
Yeah, that sounds quite impressive. I'd be worried that a lowly townsperson would set it off by accident though...
Posted by Pent, Sep 12, 2014 at 10:29 pm
The game always sets you up to be slaughtered by Petrus.

I'd avoid melee combat with him entirely, but if you don't have enough offensive wands left then just hope that you can disarm him with your whip of thievery. The precise strategy would depend on your stats, but in general Petrus hits incredibly hard and incredibly fast, so it's best to avoid letting him hit you at all, though that's obviously easier said than done.
Posted by Pent, Sep 11, 2014 at 6:29 pm
I'd stick with the whip, since you probably already have a high skill level with it (which means an extra 50% damage or so), and since the Neerc comes at +6 (I think), the whip is probably already much stronger than it. If you have leftover scrolls you could enchant the Neerc up, but you'll still be losing out on that weapon accustomization bonus, since the citizens of Attnam probably won't be enough to train it up to a level comparable to the whips (assuming you've been using the whip for a while, of course).
Posted by Pent, Sep 10, 2014 at 9:33 pm
4zb4 wrote
After 30 in-game days veteran kamikaze dwarves have a chance to spawn with natural invisibility. After 50 days, all veteran kamikaze dwarves become invisible.

First of all: HOLY SHIT.

Secondly, every single one of the things you just listed is incredibly awesome and interesting; can you link the code where they're located?