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Posted by Norn, May 13, 2009 at 4:43 am
I don't get it, but I shall laugh anyway.
Posted by Norn, Dec 19, 2008 at 7:41 pm
Fluffy, sometimes you suck..
There are more than one way to make IVAN multiplayer, he just needs to find a way that works well enough. And if Serefan loves programming so much that he's willing to port IVAN to Java(madness!) then he's probably got enough willpower to try a few different solutions.

But I see where you're coming from, fans of games tend to have utterly game warping ideas like this all the time(multiplayer oblivion, counterstrike in UT, mana/magic system in IVAN). And obviously it's a bad idea most of the time and they wont actually have the skills or energy needed to go through with it properly.

No reason to mock them like you do.

All the power to you Serefan, Java is my prefered language too btw

As for tunnel generation, I suggest you search the web for maze generation algorithms, the technique should be the same. And do look at the source code for IVAN. Java and c++ isnt that far apart.
Posted by Norn, Jun 25, 2008 at 4:40 am
Random crashes does occur, just not that often. It might be a random IVAN crash but since it was on my first character in LIVAN 0.999 I think theres a high chance that it is LIVAN related. If nothing else just keep an eye out for similar crashes and look into it seriously then.

I didnt think about it at first but there doesnt appear to be any autosave file. Probably my own fault somehow. >_>
Posted by Norn, Jun 24, 2008 at 6:50 pm
I found a bug with my first character

I was running around UT1 with one of my legs badly wounded. I step into an iron bear trap, with my bad leg of course. As i struggle to get free the trap manages to break off my leg, I panic and uh.. the game crashes.

I cant provide a screenshot since I managed to click it away before I got the idea.
Posted by Norn, Feb 9, 2008 at 2:49 pm
My current highscore on the uncheatery way is 288.

I created nine characters in total before giving up, all of them were killed by either zombies, carnivourus plants or hedgehogs except the first one, he was killed by a dark frog that jumped out of a fountain.

this was an interesting experience.. banana peels make fairly bad weapons... but even worse, they keep rotting, I havent lived long enough to tell but I'm worried that they'll spoil completely at any moment.

EDIT: It was too tempting to resist, I created two more characters but with the "peels as traps" approach, the first character successfully killed a hedgehog by luring it to step on banana peels and slipping to death, he then died in the same way when trying to pick up the peels.
The second character lived much longer and I skipped the idea of using the peels as traps, he lived mostly thanks to two mustard gas grenades and a wand of striking, he made it to UT2 and had to go back to town to buy new bananas twice, because of them spoiling, he was eventually killed by a kobold which stabbed him in the head.
Posted by Norn, Feb 4, 2008 at 12:50 pm
I never use those weapons myself but I suppose they can be good if used the right way. I am however fairly certain that both of them are dangerous to you(depending on luck)

The lightning bolt from the thunder hammer bounces just like from a wand of lightning, this means it can bounce right back at you and cause serious injury if you dont have any electricity resistance. Not sure about the damage it does, probably like a wand of lightning.

I've never really learned to use whips at all, I always manage to take a liking to other things. I understand the chameleon whip has a small chance of randomly polymorphing things it hits, this can obviously turn either for or against you.

My recommendation is to keep the hammer if you have electricity resistance, if not, get another weapon, quickly. Not sure about the whip though, I think it's a bit risky to use but likely alot of fun . But do hang on to both of them since they both sell for a nice heap of cash.