Search Results
Searched for posts by Neonivek in all forums

Showing results 51 - 60 out of 91 total
Modify your search
Posted by Neonivek, Mar 26, 2008 at 8:00 pm
"- They're all friends so they have no need to equip their weapons"

They do equip weapons for the most part (the Balista spears for example). Just not any of the better stuff on the same floor

"I don't think kicking walls or throwing things at them will have any effect in real life either"
-Well... If you threw a sledgehammer at a wall in real life... it would fall within a few tries (enough to get yourself through) without superpowers like you can get in the game.
Posted by Neonivek, Mar 22, 2008 at 10:58 pm
if I remember correctly (remember I am pessimistic) I said something like "Here is something you may want to give your caveman RPG a shred of realism"

Sorry for the Letdown Chaostrom

Also it doesn't have to be "Damage the animal through the picture" it could even be as much as a bonus... You strike that picture with a weapon and that weapon will be better against what that picture depicts
Posted by Neonivek, Mar 22, 2008 at 10:35 pm
Here is something interesting you may want to consider to give your Caveman RPG more historical references

Early Cavemen (though Cavemen is a bad term... oh well) religiously were Animists... which has nothing to do with animals (well almost nothing)

Basically a representation of something (such as an animal or person) IS that something. So if you threw a rock at a picture of a tiger, then the tiger would get hit by a rock (most likely by you when you hunt it)

Not sure if this will help you at all... or give you any ideas... but I wanted to put it out there

Eddited: I inadvertingly insulted Chaostrom and didn't notice... it wasn't my intention... should be fixed now.
Posted by Neonivek, Mar 22, 2008 at 7:27 pm

Alright So Lampshayde asked me to redo the coloring on my Rapier (due to to a dark guard) so I did, along with that I also made a few more version of the Rapier.

Some of these may no longer count as a rapier but they do look neat (at least to me)

Also Arcane, In the bottom middle box there is a somewhat large Kunai, you may use that for your mod if you wish (tell me though)

The Bottom right is a Gladus attempt (Failed)

So tell me what you think Ill be looking forward to your posts

UPDATE: Three more Kunais
Posted by Neonivek, Mar 21, 2008 at 10:12 pm
In Attnam there is a Slave in the shop... For only 50 gold you get an amazing ally.

If you can get him equipped he is much more powerful then you (unless you got lucky with material arms) with a stat average of 25.

He can pretty much clear the path for you until the Enner (in which there is a good chance he will die)
Posted by Neonivek, Mar 20, 2008 at 8:41 pm
Ive heard that it isn't possible to simply expand the "Graphics" files as they are... (as in it isn't as easy as simply making them larger PSX files)

So I guess Ill add

Expand the PSX files or find a way to make the game look in alternate files for graphics. (especially needed for Humanoid and Items that are really stuffed)
Posted by Neonivek, Mar 20, 2008 at 8:36 pm
Hedgehogs are not THAT deadly... but here are some tips for dealing with them until you get weapons

1) Accuracy MATTERS: Low accuracy weapons may be amazing later on when you can train them... but early on that leaves you open for attack that will murder you. Shortswords are excellent
-I may be wrong

2) The dog helps: Keep your dog alive... a team up attack will kill almost any hedgehog.

3) Know when to run: A Hedgehog may cripple a bodypart... but in the end they only really delt 2 damage or so... running and then healing the tiny bit of health you don't have will get you back in the fight.

4) "No survivors": If the hedgehog runs... KILL IT!!!

I am slightly at a loss to understand people's entire hatred towards the hedgehogs... Ive been killed by them but I find many enemies in this game to have been harder and to have killed me more often. (Ive been killed by a Spider's Web more)
Posted by Neonivek, Mar 20, 2008 at 7:39 pm
Well I only say that because the main armor has no probability yet the broken version does

Which I am mistaken, it is just a tad hidden to me... didn't see it sorry. (Trying to leave good comments ACK I AM A HORRIBLE PERSON!!!)
Posted by Neonivek, Mar 20, 2008 at 5:41 pm
My suggestions

1) Lower or eliminate the rotting rate of Bone weapons so to allow Bone weapons to be an alternate to Rock (Id also suggest a way to make bone weapons... but Crafting may be hard to do)

Actually Ill stop there... I don't want to sound pushy
Posted by Neonivek, Mar 20, 2008 at 4:06 pm
As your attributes go up your character's "Naked" appearance will change... however your VERY unlikely to notice because by the time you reach those power levels you will be entirely covered up