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Posted by Neonivek, Apr 8, 2008 at 7:45 pm
I find it easier to do Graphics then program

So if anyone has requests Ill try to make them to the best of my ability
Posted by Neonivek, Apr 8, 2008 at 6:17 pm
Alright well any enemy close to you will not only follow you up the stairs but will actually (due to a freek law of science) beat you there
Posted by Neonivek, Apr 8, 2008 at 6:12 pm
Though there was actually a plan for ranged weapons (as far as I can tell)

A lot of (or a few...) Ivan fans believe that the inclusion of ranged weapons would be against the style of IVAN

Now if the creator also thinks this I do not know.

I do agree with you though that Ranged weapons could be neat but they are kinda low on my wish list right now. (Though I guess Id put Ranged weapons above my "Martial art system")
Posted by Neonivek, Apr 8, 2008 at 6:09 pm
One of the major differences between a "Caveman" (which is a incorrect term) and a "Modern day person" is that the Modern day person has a huge base of knowledge spread out and a Caveman has a very focused knowledge based upon immediate survival (Which was needed). However one is not greater then the other.

One thing I remember from seeing a movie was that this Pioneer was laughed at by the Natives for getting lost in the woods. The Natives basically though the Pioneer was stupid (highly so). (The movie wanted to destroy the myth that Pioneers simply Wowed Natives into a stupor with their inventions)

Anyhow In my oppinion intelligence (which doesn't represent true intelligence as it is) should perhaps become MORE important in this game and should represent the "Learning Curve" of the character and his ability to take care of, repair, and build tools.

Wisdom should become (if it isn't already) the attribute that becomes magic (since there are no gods to worship)... Please remember though that "Herbology" wasn't magic.
Posted by Neonivek, Apr 6, 2008 at 3:38 pm
I am sure people suggest this but Amulet of Lifesaving is excellent

One of the keys to playing IVAN is to notice it scales enemies to your equipment in certain ways (not all ways... some equipment is amazing because enemies don't entirely scale towards it)

However you still need good equipment for the Named enemies.
Posted by Neonivek, Apr 6, 2008 at 3:03 pm
How about ROTIVAN?
Posted by Neonivek, Apr 6, 2008 at 3:01 pm
The Polarms originally created to be used by some giant of a person.

I failed in my design (It was supposed to be a dragon spear) so now they are giant Polearms
Posted by Neonivek, Apr 5, 2008 at 10:36 pm
Which come to think of it... does make sense...
Posted by Neonivek, Apr 5, 2008 at 4:32 am

Alright I got a in game picture of this

It took me HOURS to do this... so the errors (such as poor choice of materials) will stick

I can already see some errors and and places where I need to darken the object's lines.

It will be a while before I fix these... but Thank you for looking and thanks to the people who left comments either here or on the IRC chat I appretiate it.

Now I must SLEEP
Posted by Neonivek, Apr 4, 2008 at 11:10 am
More Wishes that go beyond items... I shouldn't have to explain this Ill assume that someone else made a huge list long ago.