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Posted by Ischaldirh, Mar 23, 2008 at 5:13 pm
Updated the Cloak of Protection with an almost 100% weight increase (main volume from 2000 to 3750)
Posted by Ischaldirh, Mar 23, 2008 at 4:16 pm
Added a Cloak of Protection. I didn't really test this except on paper, really. However it does work, and is quite strong; while it doesn't do anything special, at the very least it's an AV 6 cloak. At the best it's... I think 31? Which is quite a lot; however the odds of finding it in spider silk are damn slim.

My first attempt at this was WAY too much: the nymph hair version was 17 AV, and the spider silk a whopping 80.

Anyways, someone ought to add some of these items to their IVAN game at home and play with them, and tell me how they are balance-wise.
Posted by Ischaldirh, Mar 21, 2008 at 11:18 pm
Or it could just be a to-do
Posted by Ischaldirh, Mar 21, 2008 at 11:19 am
It makes me want to touch myself all day.
Posted by Ischaldirh, Mar 20, 2008 at 10:59 pm
What's it do?
Posted by Ischaldirh, Mar 20, 2008 at 7:26 pm
I think you're mistaken. The "Config BROKEN|***_OF_THE_OMMEL" sections allow the game to generate that item broken, with the re-stated variables changed. If that section was not included not only would broken versions never spawn, but the items themselves would never break. That is the reason why whips are immune to acid: they have no Broken config, thus they cannot break, thus they cannot be desroyed. However, you ARE twice as likely to find ommel gear broken than fixed.

However, two out of every three ommel items you find WILL be broken, because a broken one is twice as likely as a whole one. The advantage of the broken ones is that they also are twice as likely to spawn with enchantments on them, so you can spend a scroll of repair (which Loricatus can happily provide you) instead of a scroll of enchant weapon (which are more valuable) to get a +2 Helm of the Ommel.
Posted by Ischaldirh, Mar 19, 2008 at 1:42 am
Yeah, suck My Dyck.
Posted by Ischaldirh, Mar 18, 2008 at 7:07 pm
Wow. That's... interesting, even if it doesn't actually make much sense logically...
Posted by Ischaldirh, Mar 18, 2008 at 7:06 pm
Ah. Well if GEF doesn't deal any damage to Petrus, octiron probably won't, either. In fact in that case I imagine that only adamant, ommel tooth or valpurium (maybe) would. Well... depending on how weight measures into the damage. Octiron is three times as heavy as GEF and has 25 points (8%) less hardness. The three materials I mentioned are the only ones that have more hardness than GEF. At least, in 050, which was when I made my materials list. In addition, all of those three are heavier than Elpuri's flesh, and thus would be just as unuseable.
Posted by Ischaldirh, Mar 18, 2008 at 2:59 am
What do you mean by "doesn't work"?