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Posted by Ischaldirh, Aug 9 at 9:43 am
Certain weapons - i.e. whips, daggers, short swords, long swords - are actually impossible to be two-handed. Their handles are simply too small.

If you're asking about a dual-wield ala a whip mistress, that won't be based on strength for whips - whips are light enough that virtually anyone can use it in one hand (provided it's not made of something bizzare, like copper). However, you need substantial dexterity to use two whips efficiently.
Posted by Ischaldirh, Jul 16 at 9:27 pm
Hey now mister, that's...
...
...

...not bad. I kinda like it. Dunno if I like it more than default font, but clearly some people will like this!

Is there any possibility of making the font a changeable option?
Posted by Ischaldirh, Jul 1 at 3:17 pm
I don't believe they will restock on their own. However, since the only way to gain money in IVAN is by selling items TO the shops, there will always be things to buy...

...unless you manage to get your CHA above 100. IIRC, with 100 charisma, the cost to buy an item is equal to the cost to sell it.
Posted by Ischaldirh, Jun 27 at 3:20 pm
I love this.
Posted by Ischaldirh, May 6 at 9:03 am
I still think Cheese would be a good material addition.
Posted by Ischaldirh, Feb 13 at 6:56 pm
In armor, you generally want material that is strong (for AV), light (for weight), and flexible (for penalties). You don't need that much flex, either: you can probably get away with flexibility of 5 without taking any penalties. High weight has no positive effect on armor, AFAIK.

In weapons there is a bit more to it. Strength is still important, of course, especially for light weapons like daggers, short swords, and spears which don't have all that much mainmaterialvolume to begin with (and thus are less effected by the mass of the main weapon material). Flexibility is pretty much irrelevant for anything except whips. Density comes into play with heavy weapons like maces, axes, halberds, and hammers. For any weapon, higher mass leads to both greater damage and lower accuracy/speed. But you still need a balance: a mace made of gold might be pretty and heavy, but it will also be horribly slow. It will do some damage, yes, but probably not as much as if your mace were made of steel. Arcanite and octiron make lousy mace materials due to their low weight, but they make excellent daggers, spears, and armor bits. Swords can go either way: the two-handers might benefit from a heavier material, but then you also run the risk of not being able to use them effectively.
Posted by Ischaldirh, Feb 12 at 12:22 pm
Rotinaj wrote
this post officially brings me to 1 post per year, so I guess I'll see you in around 12 months

I'm impressed you remember your password
Posted by Ischaldirh, Feb 8 at 6:21 pm
I don't believe scars were in 0.50. I have no memory of encountering them prior to CVS.
Posted by Ischaldirh, Jan 28 at 12:18 pm
Hah! This seems to be cropping up all over.

Welcome to the forum!
Posted by Ischaldirh, Jan 22 at 11:59 am
Banana peels make exceptional whip/dex trainers.