red_kangaroo wrote
Isn't acid resistance already intrinsical to stone materials? I thought this is why weeping blade does not break from it's own acid.
When I made weeping blades, originally they were going to coat themselves in acid, just like daggers of venom (which I made at the same time). Then I found out that the acid broke them, so I changed the mechanics to just spash acid on things they hit, about as often as flaming swords deal fire damage. They're supposed to *seem* immune to their own acid, but it's not actually the case.
As far as the sound resistance: since there is only one source of sound damage in the game (that I know of), I'm all for just leaving it as AV and spending our time on kiwi reanimation and other things that will happen more than once per run.