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Posted by Eagle V, May 20, 2014 at 9:44 am
I don't think this has been mentioned already, anything "www." turns into a link. See this post.
Possible fixes off the top of my head: checking there is a non-letter character before the first w or validating link via regex (eg, at least two dots seperated by at least one alphanumerical character)
Posted by Eagle V, May 20, 2014 at 9:41 am
I love how www. automatically turns into a link.
Posted by Eagle V, May 19, 2014 at 12:56 pm
I'd be willing to try a reward system. I'm betting most people here trust you, cap, so how about the money stays somewhere safe under your control, for starters, and then we offer rewards to various tasks. Eg, $20 for the altar of Silva quest, and so on. And then keep some apart for hosting attnam.com, and some to buy a beer for the original devs.
I have no idea if it's a common idea (or even a good one), but it seems to me this would both split any money fairly and at the same time act as an incentive to code.
I'll be sponsoring anyway, though how much I'll have to give remains to be seen.
Posted by Eagle V, May 19, 2014 at 7:22 am
Quests in forum Other Coding
If it's too heavy, you might kick it. If it ends up in a corner, you'll need a pickaxe, of course. If it ends up in a corner of undiggable walls... Well, bad luck, unless you happen to have a wand of teleportation. But you'd have to be able to kick things up stairs... Which is probably not happening anytime soon.
What if Silva is angry if you try teleporting it, because she wants you to use your "natural force"?
Posted by Eagle V, May 19, 2014 at 2:56 am
Or he's wearing platform boots.
Posted by Eagle V, May 16, 2014 at 6:39 am
But wouldn't it be possible to implement the "fists" as a weapon, that requires you to undergo some painful surgery first? (Of course, drilling holes in an iron hand shouldn't hurt that much)
Posted by Eagle V, May 15, 2014 at 4:24 am
Can mages cast without arms?
Posted by Eagle V, May 14, 2014 at 8:17 am
Good job! I'm absolutely not jealous in the slightest! Damn you.

No, seriously, well done. If you aren't proud already, you should be
Posted by Eagle V, May 12, 2014 at 9:51 am
I'd love to see "Fists of Steel".
Quote
According to Shrrgnien, who had Ascûdgamln, they were made by putting the would-be bearer into a 'deep sleep', drilling holes through their finger joints, embedding metal sockets into the holes, and sealing them in place with magic. Then various-sized spikes could be threaded through the sockets. Afterward, the dwarf could remove and replace them by screwing them out.
Replace magic with superglue/divine intervention at will.
It would have a chance of hurting your hands, both at first "fitting" (a whole lot of hurting) and with every strike (a little bit of hurting), but with the advantage of <insert metal> knuckles while keeping full use of your hands (maybe a dex penalty).
Posted by Eagle V, May 9, 2014 at 3:20 am
While looking up kicking, I came across this:
BiteToHitValue = Master->GetAttribute(AGILITY) * sqrt(2.5 * Master->GetAttribute(PERCEPTION)) * GetHumanoidMaster()->GetCWeaponSkill(KICK)->GetBonus() * Master->GetMoveEase() / 1000000;
Was it know that biting accuracy is influenced by kick skill?

Edit3:
(Never mind the block that was here, it was all just what Pent said in another format. I must refrain from posting before 6pm.)